-75%Age of Wonders: Planetfall
7.51 $

USC: Counterforce is a retro-inspired turn-based squad tactics game set in a tense sci-fi world. You control a strike team of commandos sent out to planetary body M-8322 to investigate and neutralize the remainders of a still mostly-unidentified alien threat.
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USC: Counterforce is a retro-inspired turn-based squad tactics game set in a tense sci-fi world. You control a strike team of commandos sent out to planetary body M-8322 to investigate and neutralize the remainders of a still mostly-unidentified alien threat. But what you find there may very well change the course of history...
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!NEW CAMPAIGN MODE! - Take charge as your own personalised commander and lead your fleet in a story-driven, procedurally generated, multi-ended Campaign mode. With all the tactical depth of the previous game modes, you will also have: a detailed management system for your bases on the planet surface; requests from various factions to manage your reputation as a commander and defending fleet relay stations, your only connection to Earth.
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Prepare your team to face every situation! An in-depth squad management system with complex character attributes and skills, detailed combat mechanics, and elaborate inventory system. Hundreds of weapons & gadget combinations are available to suit your playstyle.
Class-free skill system with many passive abilities
Melee and ranged weapons with various types of ammunition
Hacking tools, mines, turrets and other deployable solutions, armor and weapon upgrades
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Explore and fight in interactable and fully destructible environments. Rearrange the battlefield, build barricades, avoid and exploit environmental hazards, lay traps, trigger chain reactions, seal airlocks, or break through walls—but be warned, your enemies have the same capabilities.
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Push your skills to their limits in a variety of game modes. Discover a multi-layered difficulty system that guarantees challenging and engaging gameplay tailored to your taste.
Fully customizable Single missions
Challenging multi-mission operations with unique goals
Building, maintaining and defending your outpost in Defend the Base mode
and more!
Don’t want to defy the horde on your own? Venture into multiplayer and face the threat in classic local co-op or use Steam's "Remote Play Together" feature to bring a fellow soldier online.
Important Note: I went into this looking for a game play experience something akin to XCOM or Xenonauts (a long form game type with long term squad, resource, and base management) and so my twenty six hours were spent
(Note: I only bought this for and play the campaign) This is probably the sort of game I most agonize over reviewing. The quality of life in this game is absolutely atrocious. It takes like 5 minutes at the end of a
I was initially put off by all the negative reviews and had to buy this on Christmas sale for 2$, just to try this out. What I got was a decent game, with many dynamics from XCom and Phoenix point merged together. What
A decent game but a few things drag it down imo. 1. Turn timers in campaign missions - I hate them. They also have VERY severe fail states in that whole team is KIA if mission timer expires. 2. Campaign progression -
Brutal UI and presentation. Everything is overly confusing and does not flow well like you would expect from an Xcom game. This was in early access but the devs seemed to have taken no player feedback into account
There is a lot to like about this game, but there are 2 fundamental problems. 1) You fight aliens, gather resources and upgrade your gear but then what? Nothing- you just do that again over and over. 2) Resources are