
Total War: Warhammer III – Tides of Torment
23.21 $

The Dechala the Denied One DLC pack introduces the Slaaneshi champion as a playable Legendary Lord for Immortal Empires and Custom Battles. Starting in the Hidden Landing of the Cathayan Hinterlands, Dechala leads The Tormentors with a cruelly decadent and aggressively mobile playstyle.
Read moreThe Dechala the Denied One DLC pack introduces the Slaaneshi champion as a playable Legendary Lord for Immortal Empires and Custom Battles. Starting in the Hidden Landing of the Cathayan Hinterlands, Dechala leads The Tormentors with a cruelly decadent and aggressively mobile playstyle.
For centuries, Dechala has waged an unending war of pain and pleasure. More Daemonic serpent than human, her sinuous body rises to a six-armed torso, each hand wielding a sword in a blur of killing strokes. Combining beauty and horror, she embodies Slaanesh’s essence, inspiring her followers to enforce her will with zeal and cruelty.
Captured settlements convert into:
• Thrall Camp: generates Thralls and resources, though productivity wanes as they deplete.
• Tormentor’s Hold: enables recruitment, infrastructure, and defence.
• Pleasure Palace: Major Settlement option, requiring Thralls but granting advanced recruitment and economy buildings.
Dechala’s actions raise Decadence, expanding Pleasure Palaces and unlocking powers. Benefits: Slaanesh boons (temporary buffs), Corruption of enemy units before battle, and Daemonic Attraction for instantly recruitable Daemons. She may also sacrifice Thralls for In Praise of Slaanesh, an area-damage ability summoning an enhanced Spawn of Slaanesh.
Through Decadence, Dechala selects powerful rewards:
• Marks of Vindictiveness: temporary battle buffs
• Opulent Gifts: unique ancillaries
• Exquisite Spoils: rituals with campaign benefits
In addition to the standard Slaaneshi roster, Dechala commands:
• Legendary Lord: Dechala
• Lord: Chaos Sorcerer Lord of Slaanesh
• Legendary Hero: Strykaar of the Sortsvinaer
• Heroes: Druchii Anointed, Exalted Hero of Slaanesh
• Melee Cavalry: Pleasureseekers
• Melee Infantry: Devotees of Slaanesh
• Ranged Infantry: Devotees of Slaanesh (Crossbows)
• Monstrous Infantry: Champions of Slaanesh, Slaangors
• Monster: Preyton
• 3x Regiments of Renown
This DLC is a mess, every good thing comes with a significant drawback that just makes the given thing not really enjoyable. 1, Dechala is cool but for some reason she and her faction are geared for Marauder units. She
The game in its current state is a glorified whack-a-mole. You can just ignore all your cities and go around with your legendary lord killing and destroying the lazy, dumb ai factions one by one. Booooring. Give us game
So in this DLC you can get: 1. Reskined shades. 2. Reskined Bestigors. 3. Reskined Tomb Kings Necropolis Knights. 4. Flying Preyton, you'll probably never recruit in the campaign. 5. Reskined Chaos Sorcerer (he's now
Remember when a TW Warhammer dlc used to be a big and exciting spectacle? Amazing voice actor and exciting campaigns, bringing the lore to life in gripping ways. I do. What on earth happened in Warhammer 3 to fall SO
i genuinely have a hard time playing dechala for more than 20 turns. this isn't very engaging, it plays itself. you go to new territory, make it all thrall camps until it runs out, then switch it to tormentor's holds,
Never left a bad review on TWWH franchise, only a matter of time I guess? This DLC is still broken. I have not read other comments but I am sure someone has noted that the ENTIRE culminating point and purpose of the