-77%Star Control: Origins
4.58 $

In Monsters are Coming! Rock & Road, gather what resources you can to defend an ever-moving city.
Read moreIn Monsters are Coming! Rock & Road, gather what resources you can to defend an ever-moving city. Are you ready to take on a never-ending army of darkness in a tower-survivor, action-rogue-lite on wheels?
- Fortify: The city must endure! Choose from a selection of town halls, place towers and create your own builds to maximise destruction. Equip defensive structures to repel monsters from the gates and keep the city moving forward, else the darkness will consume you!
- Forage: Gather wood, stone and gold as a persistent, multi-tasking hero. You must constantly balance risk vs reward while fighting back endless armies of monsters. Stray from the beaten path to find richer rewards or keep heading due south towards the safety of shelter.
- Fight: Beat Bad-Ass bosses, improve your abilities, overcome environmental obstacles and take charge of special weaponry to continually adapt your strategies. Or see your city turned to ash!
You’re the last hope for humanity, but it’s a long road to the Ark.
- Build your city your way. Reach shelter and buy new districts from the city shop. Then strategically choose where to place them based on the needs of each run.
- Defend yourself. Choose from a variety of unique Town Halls, then add archery outposts, necromancer towers, and even fire-breathing dragons to protect it from the dangers beyond the walls.
- Unlock new possibilities: Find a build that works for you, keep upgrading and try to stay alive against increasingly powerful monsters the closer you get to the Ark!
- Keep the city stocked: Gather wood to keep the engines burning and increase tower efficiency, chisel stone to help repair and rebuild, and mine gold to expand your moving fortress of destruction.
- Never stop moving: Collect compasses at the end of each run and pay your attempts forward, making it easier for future cities to find their way to the Ark!
- Explore for bonuses: Look for hidden secrets in shelters and tackle side hordes to find richer, rarer rewards. Just make sure you get back to your city in time!
- Progress to Prevail: Level up, increase your potential through vast player progression, and protect the city at all costs, even at the hero’s expense!
- The City Still Stands: Even if the Hero falls, it’s not game over! A run only ends once the city is destroyed, so quickly jump back into the fight before all hope is lost.
- Bad Ass Bosses: Getting to the Ark won’t be easy and there may be some larger monsters waiting for you at the periphery…
TLDR: It's cheap, and a game with a good base, but it's very lacking in UI / QoL department. Needs a few more patches (and maybe base content) before I can recommend it to anyone with certainty. + It's fun to play. +
tl;dr Fun game, great value, limited replayability. The gameplay loop is pretty fun with enough decisions involved for some skill expression (e.g., resources vs DPS). It plays more like vampire survivors than a
They changed the way you get your base objective. I literally imagine a boogie-eating 15 years old thinking that is so cool for the game to be unfun. Uninstalled, waste of time indie crap
A really nice take on the survivors genre. I like the moving town, the harvesting mechanics, the different tower types. There are lots of builds to try out, and, thankfully, you can deactivate researched buildings and
Good fun and a steal for what it is. One of the more natural feeling meta progressions I've seen in survivor-lites. The moving city gives more direction and pressure, and having to run back and forth to check in XP is a
The game so far has been fun for a couple rounds here and there... However the menus on PC are extremely frustrating. Your choices don't lock even when you try to use spacebar to select them. The second you move your