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The Resistance is getting more and more creative with their crafting skills! Using scavenged parts and tech found across Östertörn, the Resistance have crafted a new batch of field equipment to help them in the fight against the machines!
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Description
The Resistance is getting more and more creative with their crafting skills! Using scavenged parts and tech found across Östertörn, the Resistance have crafted a new batch of field equipment to help them in the fight against the machines!
The second Tactical Equipment Pack contains 5 new equipment items for players to use:
• Toy Car Lure - A modified RC car with flares and a radio strapped to it. Once placed on the ground, this car will drive away at top speed, flares burning and radio at max volume. This lure is great for drawing enemies away from you in a sticky situation.
• Sensory Jammer - The sensory jammer creates a specially tuned EM field when it is activated. This field interferes with the senses of machines, rendering players within it undetectable.
• Hacking Dart - A lawn dart modified with a magnet and hacking device. The dart can be thrown quite far and accurately, allowing you to hit enemies from relative safety. Once attached to a machine, the device disrupts the friend-or-foe identification system, causing it to attack other machines. The effect lasts until the device's battery runs out.
• Remote-Controlled Tick - This modified Tick has had its navigation system overridden, allowing it to be controlled via an RC car transmitter. For good measure, a homemade pipe-bomb has also been attached to it. This allows you to directly control the Tick, sending it into the midst of unsuspecting machines to scout them out and blow them up!
• Portable Homing Turret - This portable turret is a potent weapon against ground and airborne targets alike. It fires compact, rocket-propelled grenades in salvos of 3. The grenades are self-guided and lock on to nearby targets. No machine is safe when one of these turrets are active.
Recommended system requirements
minimum*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS *:
- 64bit OS - Windows 7 with Service Pack 1
- Processor:
- Intel i5 Quad Core
- Memory:
- 8 GB RAM
- Graphics:
- nVidia GTX 660 / ATI HD7870 - 2GB VRAM / Intel® Iris™ Pro Graphics 580
- Storage:
- 35 GB available space
recommended*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS:
- 64bit OS - Windows 10
- Processor:
- Intel i7 Quad Core
- Memory:
- 16 GB RAM
- Graphics:
- nVidia GTX 960 / R9 280 - 4GB VRAM
- Storage:
- 35 GB available space
User reviews
Another useless DLC (shocker). Either the items are very overpowered or very underpowered. Toy Lure - Very useless, It's basically just a flare/firework that moves forward, I really don't see the point of this item
Solo players will find these tools very useful. RC Tick A great tool to have on hand to scope out enemy territory, without compromising your stealth. Fairly fast, you can run and jump over obstacles and travel at least
Satisfying pack that surprisingly has something for every playstyle. Some items might even be a bit overpowered, but it's great to see some consumables filling gaps in your skillset if your build focuses on other
Mortar turret is insanely fun and worth the price of admission alone in my opinion. Everything else I'm sure is good, but that turret is so fun! Highly recommend picking this one up
I was a little worried before release. But it seems, the Tactical Equipment Pack 2 ist the most interesting DLC of Generation Zero. I would highly recommend this Pack, it's definitely worth the money. We had so much
The tick should really really be either a hacking tool or some sort of long duration EMP tool. The base hacking mechanic is ok, but it lives up to probably half of it's potential. The hacking dart is unnecessary. The




