
Flintlock: The Siege of Dawn
- Region: Europe & US & Canada

About the Game From games studio A44, makers of Ashen, comes an explosive Souls-lite, where Gods and guns collide in a battle for the future of humanity. The Door to the Great Below has been opened unleashing the Gods and their armies of the Dead.
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This game has a lot of interesting ideas. I'd love to play a Soulslike with an open world, soaring movement and an interesting world. Unfortunately, things fall short at a fundamental level. The combat is dull, the
Honestly such a hidden gem. Nor and Enki are awesome, and so much fun just to run around and fight with because the game emphasises movement and cinematic combat. It's pretty forgiving and maybe not what you'd expect
Flintlock: The Siege of Dawn describes itself as a "Souls-lite," but I actually think that label does the game a disservice. "Souls-lite" is already a vague term, and I suspect it set expectations that the game was
I came for the story and it was pretty fun. Decent world building and good characters. Combat is a little difficult to get used to, but it takes time and practice like any new game. After a few hours I began to
Flintlock: The Siege Of Dawn is an interesting take on a souls like play style with some novel mechanics and a fun story line. That being said, it is unfortunately marred by the feel of a staggering lack of development
Characters, levels, and story are the best part about this game, the gameplay though...is rough. The standard parry is wonky and doesn't work as intended half the time due to other issues with the combat. Sometimes it