
Clair Obscur: Expedition 33
- Region: Latin America

About the Game Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number.
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Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.
We are Expedition 33.
Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.
In this evolution of JRPGs, real-time actions enhance the heart of turn-based combat. Craft unique builds for your Expeditioners that fit your playstyle via gear, stats, skills, and character synergies. Open an active dimension in combat - dodge, parry, and counter in real time, chain combos by mastering attack rhythms, and target enemy weak points using a free aim system.

With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. Get to know the members of Expedition 33 as they learn to work together against impossible odds.

Explore an enchanting realm populated by surreal adversaries. Wander through breathtaking landscapes, from the Island of Visages to the Forgotten Battlefield, discovering secrets and hidden quests along the way. Find allies of fortune in creatures of legend. Recruit special companions to access new travel methods and discover secret areas in the World Map.
Experience the debut game from Sandfall Interactive, fully realized in Unreal Engine 5 with stunning graphics and a heartbreaking soundtrack.
I don't play a lot of JRPG's (or FRPG's?) but this game was genuinely so fun. The grinding is eh, but the story and boss fights were so fun and memorable. This game is for those who come after.
"What are we gonna do, huh? Tell me. What are we gonna do? We're gonna take down the Paintress, just the three of us? My... my gun and... and your sparks?!" - Gustave, offering the most accurate insight into JRPGs in
This game makes the French almost redeemable. In all seriousness this game is fantastic and should be an example for RPGs going forward. The music is legit one of the best soundtracks in any game ever. The story is well
Fantastic game, awesome story, I cried. I don't usually like turn-based games (or at least I thought so) but the dodge/parry/jump mechanics added a component of skill that I liked. Great visuals, great music, great
I really wanted to love this game. The visuals often feel like scrolling through an endless gallery of midjourney concept art. Every scene is trying so hard to be breathtaking that eventually they all start blending
I'll be honest, I came into this game not expecting to like it and after finishing it, it's now in my top 10 games of all time. It really took me a few hours of play time before I was able to grasp everything but by the