Warhammer 40,000: Gladius - Specialist Pack

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New unit types for all factions enter the fray with the Specialist Pack . Each of the new units brings something new to their faction: support abilities, superior firepower, devastating psyker powers, and more.

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44 reviews
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Release date:
03 June 2021
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Recent Steam reviews:
Not specified
All Steam reviews:
Positive (44)
User tags*:Strategy

Game features

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Description

New unit types for all factions enter the fray with the Specialist Pack.

Each of the new units brings something new to their faction: support abilities, superior firepower, devastating psyker powers, and more.

Astra Militarum - Ratlings

Sniper infantry unit that can move after shooting.
Though less resilient than their human comrades, Ratlings are naturally excellent shots. It is said that Ratling marksmen can take the head off a heretic from over a kilometre away. Coupled with their knack for staying out of harm’s way, this makes Ratlings formidable snipers who can take a surprising toll upon superior enemy forces.

Chaos Space Marines - Dark Disciples

Infantry unit that increases the defenses of Chaos units.
Dark Disciples carry profane accoutrements of their masters’ worship and parrot the fell words spoken in his baleful prayers. Many such disciples have been augmented to better serve in their role–their skin stretched out and inked with grim litanies, or their mouths fitted with Daemon-touched vox-grilles to project their voices into the warp. Amidst the din of combat they join their Dark Apostle’s chants, crying out for the Chaos Gods to manifest their blessings.

Craftworld Aeldari - Warlock

Psyker infantry unit that can teleport around the battlefield and cleanse their foes.
When the Warlocks of the craftworlds join their minds, the fate of worlds can hinge upon their actions. As true sons of Khaine, these militant psykers will plunge into combat at the slightest provocation. Witchblades and singing spears are swung in graceful arcs, leaving coruscating webs of energy behind them as the Conclave carves through the ranks of their adversaries. They do so with joy in their souls, for of all the seers of the Eldar hosts, the Warlocks are the fiercest and most violent of all.

Necrons - Canoptek Wraiths

Extremely mobile infantry unit that passes through terrain and enemies with equal ease.
Canoptek Wraiths flit across the battlefield like the spectres of the restless dead. Using their dimensional destabilisation matrices, these strange constructs are able to phase in and out of reality at will. This unique technology means that, though no more than mindless drones, Canoptek Wraiths have manifold uses in war. Fortifications are no obstacle to a Wraith, and they are able to pass more or less undetected even through the midst of the foe, making them exceptional spies and assassins both. Furthermore, Canoptek Wraiths make effective terror- troops, appearing as if from nowhere to strike at vital targets in the enemy’s midst. Here, swirling through the panicked gunfire of the foe, the Wraiths flicker rapidly in and out of phase with reality, shots and blades passing harmlessly through their indistinct forms.

Orks - Kill Bursta

Super-heavy vehicle with a big kannon and transport assault capacity.
Kill tanks are an Ork heavy tank design based around the twin Ork loves of speed and extreme violence. The Kill Bursta's main gun is an immense, wide-bore siege mortar mounted in the centre of its forward hull, much in the manner of a Space Marine Vindicator, only much, much larger! The huge rocket-boosted ordnance launched by the bursta gun, while appallingly short ranged, is powerful enough to blast a hardened bunker or defensive bastion to smithereens, and has been observed in direct fire shattering Imperial super-heavy tanks in a single shot, based as much on luck as good judgement by its gunners.

Space Marines - Devastator Centurion

Very bulky infantry unit with massive armaments.
Devastator Centurions pound their enemies with a remorseless, relentless rain of fire. Bloody havoc is wrought upon anything that falls within the Centurions’ targeting reticules. The pilots’ marksmanship is augmented by the grim machine spirits of their warsuits, decimator protocols guiding servo-assisted recoil absorption and oracular auto-targeting to ensure the Centurions maintain a punishing rate of fire. Return fire is a futile gesture, akin to flinging stones at a fortress, for should the enemy launch an assault in an attempt to silence the Devastator Centurions’ guns they must contend with the suits’ massive strength and the pilots’ skill at arms.

T'au - Krootox Rider

Sneaky infantry unit with both ranged and close combat capabilities.
Surging from the undergrowth with their rifles blazing, the warriors of the Kroot Carnivore squads fall upon their victims with feral shrieks. In their midst lumber massive Krootoxes, gunners perched upon their backs as they direct sawing bursts of heavy fire into the foe.

Tyranids - Venomthrope

Infantry unit with poisonous attacks and a protective spore cloud.
The Venomthrope serves as a living chemical weapon dispenser for the swarms of the Tyranid hive fleets. Its whip-like tentacles drip with a multitude of alien poisons. Indeed, so potent are these toxins that it is believed that a Venomthrope's very touch means certain death.

Recommended system requirements

minimum*

Requirement 1:
Requires a 64-bit processor and operating system
OS *:
Windows 7 (64-bit)
Processor:
Intel Core i3 or equivalent
Memory:
4 GB RAM
Graphics:
Vulkan support with 3 GB VRAM (Nvidia GeForce 900 series / AMD Radeon RX 400 series)
Storage:
1 GB available space

recommended*

Requirement 1:
Requires a 64-bit processor and operating system
OS:
Windows 10 (64-bit)
Processor:
Intel Core i5 or equivalent
Memory:
8 GB RAM
Graphics:
Vulkan support with 3 GB VRAM (Nvidia GeForce 900 series / AMD Radeon RX 400 series)
Storage:
2 GB available space

User reviews

Questionable
Recommended | 14 Jun 2021

The Necron unit, the Canoptek Wraith has gotten some updates since my initial review, buffing their durability making their ability to move freely through units more useful as they won't immediately die after

Helpful: 31
Locknot
Recommended | 04 Jun 2021

This DLC pack adds units for all 8 factions (base and DLC) at the time of writing. This is the reason that the pack is a little more expensive than others, because it does add 8 brand new units. Each faction gets an

Helpful: 14
Nachtmahr
Not recommended | 09 Jun 2021

This unit pack costs even more than the others, while still being content that you would get for free in other games/genres as a thank you for the years of support. When you think that Creative Assembly are greedy, just

Helpful: 14
Ardhes
Recommended | 03 Jun 2021

I see a new Pack for this gem of a game and I buy it. no regrets. I wish there would be more 40k games out there with that kind of quality

Helpful: 14
Sasquatch
Recommended | 10 Jun 2021

Another good edition. The main thing I want with new units is that they bring something new to the army and the units do that. Its all a question of your appetite for expansions packs. This game has so many!

Helpful: 1
Canniballistic
Not recommended | 08 Jun 2021

This DLC is quite imbalanced and not exactly great value for money, which isnt new for Gladius, and none of the units add any more substance than premium ammo added to F2P games.

Helpful: 8