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About
TWELVE MINUTES is a real-time top-down interactive thriller with an accessible click and drag interface. Featuring James McAvoy, Daisy Ridley, and Willem Dafoe.
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Description
TWELVE MINUTES is a real-time top-down interactive thriller with an accessible click and drag interface. Featuring James McAvoy, Daisy Ridley, and Willem Dafoe.
What should be a romantic evening with your wife turns into a nightmare when a police detective breaks into your home, accuses your wife of murder and beats you to death...
Only for you to find yourself immediately returned to the exact moment you opened the front door, stuck in a TWELVE-MINUTE time loop, doomed to relive the same terror again and again...
Unless you can find a way to use the knowledge of what’s coming to change the outcome and break the loop.
TWELVE MINUTES blends the dream-like tension of THE SHINING with the claustrophobia of REAR WINDOW and the fragmented structure of MEMENTO.
Recommended system requirements
minimum*
- OS:
- Windows 10
- Processor:
- Intel Core i5-2300 | AMD Phenom II X4 965
- Memory:
- 2 GB RAM
- Graphics:
- Nvidia GeForce GTS 450, 1 GB | AMD Radeon HD 5770, 1 GB
recommended*
- OS:
- Windows 10
- Processor:
- Intel Core i5-6600 | AMD FX-8350
- Memory:
- 4 GB RAM
- Graphics:
- Nvidia GeForce GTX 1080, 8 GB | AMD Radeon RX 5700 XT, 8 GB
User reviews
I have completed the game and, after weighting everything out I can't recommend it. The idea and voicing is great. The technical realization and playing experience is not that great: fast-forward option is now well
Twelve Minutes is a game that asks: What if your worst evening lasted forever… and also you caused most of it? You play as a guy stuck in a 12-minute time loop inside his apartment. Romantic dinner? Sounds nice.
Imagine you're dropped into a maze and told to find your way out. Whenever you stumble into a dead end, you're teleported back to the starting spot. You start mapping your way out, but you have no way of knowing if
It’s not a bad game; however, it’s far too short, and it gives you the impression that you’re only playing a small part of something bigger. This idea of going back in time and doing things differently is something
I really liked this game. I don't get the bad reviews really, the mechanics are good and the story is good too. Maybe people were expecting something else? My only critique is that it falls shorts in the sandboxy stuff
9/10 Just like other games I've played recently such as Silent Hill f, this game needs more than one play-through in order to understand its depth. Keeping you guys outta spoilers, there are plenty of plot-twists to say




