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About
TWELVE MINUTES is a real-time top-down interactive thriller with an accessible click and drag interface. Featuring James McAvoy, Daisy Ridley, and Willem Dafoe.
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Description
TWELVE MINUTES is a real-time top-down interactive thriller with an accessible click and drag interface. Featuring James McAvoy, Daisy Ridley, and Willem Dafoe.
What should be a romantic evening with your wife turns into a nightmare when a police detective breaks into your home, accuses your wife of murder and beats you to death...
Only for you to find yourself immediately returned to the exact moment you opened the front door, stuck in a TWELVE-MINUTE time loop, doomed to relive the same terror again and again...
Unless you can find a way to use the knowledge of what’s coming to change the outcome and break the loop.
TWELVE MINUTES blends the dream-like tension of THE SHINING with the claustrophobia of REAR WINDOW and the fragmented structure of MEMENTO.
Recommended system requirements
minimum*
- OS:
- Windows 10
- Processor:
- Intel Core i5-2300 | AMD Phenom II X4 965
- Memory:
- 2 GB RAM
- Graphics:
- Nvidia GeForce GTS 450, 1 GB | AMD Radeon HD 5770, 1 GB
recommended*
- OS:
- Windows 10
- Processor:
- Intel Core i5-6600 | AMD FX-8350
- Memory:
- 4 GB RAM
- Graphics:
- Nvidia GeForce GTX 1080, 8 GB | AMD Radeon RX 5700 XT, 8 GB
User reviews
This is a game full of charm and promise that I wish I'd never finished. This is the worst ending of a game I've ever seen and retroactively makes the whole thing significantly worse. I promise whatever bad ending just
tldr? Game is very frustrating and not the good kind and there is little content. While the concept for story is interesting. The execution... It suffers from being rigid with item usage, being illogical and misleading
A Mind-Bending, Intense, and Unique Masterpiece After spending 10 hours and 100%-ing the whole game, here is my breakdown: The story is phenomenal, and that plot twist is absolute peak it got my jaw dropped. It is
A mystery that succeeds insofar as it sets out to bludgeon the player into the same emotional state as its central character, viz. frustrated confusion susceptible to ready answers. Twelve Minutes doubles down on
Fun mystery puzzle game but it doesnt feel like a point and click game , its more interactive than that. point and clicks tend to have one outcome this had many different approaches and outcomes like a point and click
An incredible puzzle game with a gripping story hook. Over all, I'm not in love with the story. Luckily there are multiple endings and some are better than others. The true draw for this game is gameplay though. Your




