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About
Trigon: Space Story is a roguelike single-player game that focuses heavily on strategy. Dive into a gripping story campaign that sees you commanding your own spaceship and deciding what sort of captain you want to be: a ruthless barbarian, an adventurous fortune hunter, or the hero the galaxy so desperately needs.
Read more- Country Compatibility:
- Languages:
- Release date:
- 28 April 2022
- Genre:
- Recent Steam reviews:
- Not specified
- All Steam reviews:
- Mixed (1238)
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Description

In Trigon: Space Story, you’ll have a devastating arsenal of up to 100 different weapons at your disposal—including lasers, turrets, plasma cannons, space bombs and combat drones. You can pause the game at any time so you don’t lose sight of things in the heat of battle.
But it’s on you to make the right tactical decisions and capitalize on your crew’s skills—because death is permanent! Only by experimenting with various strategies will you be able to master the challenging combat situations you must face as captain.

Choose from a large selection of spaceships: Will you start your journey in a classic human spaceship, an energy-efficient Etari model, a bio-mechanical Rakkhi vessel or a high-tech Taertikon craft? As captain, you’re responsible for upgrading the weapons systems and board technology. You can use any resources you obtain to boost your ship’s weaponry.
The crew remains the heart of your ship; skilfully deployed, they will give you the edge you need to win battles. Assign your crew important tasks and always keep their strengths and weaknesses in mind, so that everything runs like clockwork in your next encounter. Don’t hesitate over moral decisions—space doesn’t forgive mistakes!

You’ll have the freedom to roam the galaxy on your conquest campaign: visit space stations, explore abandoned colonies and capture resources. Along the way, you’ll encounter four different races, each with their own characteristics, technologies and philosophies.
Gain experience through quests, sudden events and tactical space battles and bring your newly acquired skills to bear against your enemies.
The procedurally generated universe and dynamic events guarantee you a refreshingly different adventure every time. This, along with a sophisticated endless game mode, makes Trigon: Space Story highly replayable.

- Roguelike indie title with a sci-fi setting
- Action-packed tactical space battles
- Thrilling single-player story campaign
- High replayability with procedurally generated universe
- Endless decision-making possibilities
Recommended system requirements
minimum*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS *:
- Windows 7
- Processor:
- AMD Phenom II X6 1100T / Intel G3220
- Memory:
- 4 GB RAM
- Graphics:
- AMD HD 7870 / GTX 660 2GB
- DirectX:
- Version 11
- Storage:
- 3 GB available space
recommended*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS:
- Windows 10
- Processor:
- AMD Ryzen 5 1500X / Intel Core i3-9100
- Memory:
- 16 GB RAM
- Graphics:
- AMDRX 5500XT / GTX 1060
- Storage:
- 3 GB available space
User reviews
Basically FTL with "better graphics" but worse gameplay. The combat is, at the same time, way too fast and way too slow. It's not the worst game I've played, but it could be so much better. The game is frustrating and
Like so many have already said, not having a built in save & reload feature sucks, since there are people who enjoy doing things for testing, learning, or just want to get to the end of the story no matter how weak it
It improves on the FTL formula: open world, better story, more equipment, better crew skills and leveling. Events are good overall, but some can be frustrating. The only thing I don't like is the awful grind needed to
alright hear me out, don't listen to those no brainer bad reviews. The game is certainly not for everyone, BUT it is fair, try, fail, try again and let me tell you, if you but some thinking in to it and try to
Basically a rehash of FTL, better graphics, some cool improvements but falls far short in some very big ways. Combat is unbalanced, once you figure it out it's way too easy. It's like the devs said "lets make a crappy
This is a nightmare! Why can't I see the enemy ship's weapon name and stats? Why can't I see the enemy crew's abilities? Why can't I see the stats of enemy systems during combat? Why do I have to go to the encyclopedia




