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Pirates & Raiders Culture Pack Become the scourge of the ancient world with the Total War™: ROME II - Pirates & Raiders Culture Pack. Introducing a new playable culture consisting of three new raiding-focused factions, Pirates & Raiders brings new buildings, technologies, religion, faction traits, battlefield and naval units to Total War: ROME II.
Read moreBecome the scourge of the ancient world with the Total War™: ROME II - Pirates & Raiders Culture Pack. Introducing a new playable culture consisting of three new raiding-focused factions, Pirates & Raiders brings new buildings, technologies, religion, faction traits, battlefield and naval units to Total War: ROME II.
Players can now plunder the campaign map as the Ardiaei of Illyria, and the Thracian tribes of Tylis and the Odrysian Kingdom. With their own rosters of military and naval units, distinct traits and play styles, these Balkan factions offer a new and unique way to experience the Grand Campaign in ROME II.
New Balkan cultural traits – Tylis, the Ardiaei and the Odrysian Kingdom are all adept raiders, snatching wealth from under the noses of the other factions. They’re also able to assemble mercenary armies with great speed, before swooping on military targets.
New faction traits – Each of the Balkan factions has its own starting position on the campaign map and its own set of faction traits, making a unique Grand Campaign experience. All are accomplished brigands; in addition, The Illyrians of the Ardiaei favour piracy, the Thracians of the Odrysian Kingdom are excellent archers, while the people of Tylis, heirs to the Celtic migrations into Asia Minor, train their new melee infantry recruits to a high standard.
New religion – The Ardiaei and Odrysian Kingdom both feature their own unique religious building chains, which bring numerous benefits and effects to their campaign gameplay.
New technologies – The Ardiaei and Odrysian Kingdom both feature their own unique technologies, which enable the player to unlock key new units and effects which replace parts of the core Barbarian culture technology trees.
Ardiaei:
• Illyrian Marines: Highly trained, medium-armoured spear infantry.
• Illyrian Raiders: Fast-moving, axe-wielding stealth infantry.
• Illyrian Noble Hoplites: Well-drilled, very heavily armoured infantry.
• Raiding Hemiola: Fast boarding-craft manned by Illyrian Raiders.
• Assault Hexeres: Huge assault-barge manned by Illyrian Raiders.
• Assault Tetreres: Large assault-barge manned by Illyrian Raiders.
Odrysian Kingdom:
• Thracian Horsemen: Fast-moving, spear-armed medium cavalry.
Tylis:
• Gallo-Thracian Warriors: Fast-moving, hard-hitting sword infantry.
• Tribal Warriors: well-armoured medium swordsmen, great in defence.
• Raiding Horsemen: Noble multirole, armed with javelin and sword.
Mercenaries:
• Mercenary Thracian Warriors: Superior sword-wielding melee infantry. (Thracia)
• Mercenary Falxmen: Melee infantry wielding the vicious curve-bladed falx. (Dacia)
• Mercenary Dacian Skirmishers: Excellent, javelin-armed skirmishers. (Dacia)
• Mercenary Illyrian Raiders: Fast-moving, axe-wielding stealth infantry. (Illyria)
• Raiding Hemiola: Fast attack barge manned by Mercenary Illyrian Raiders (Illyria)
Auxiliaries:
• Auxiliary Thracian Warriors: Superior sword-wielding melee infantry. (Thracia)
• Auxiliary Falxmen: Melee infantry wielding the vicious curve-bladed falx. (Dacia)
• Auxiliary Dacian Skirmishers: Excellent, javelin-armed skirmishers. (Dacia)
• Auxiliary Illyrian Raiders: Fast-moving, axe-wielding stealth infantry.(Illyria)
I see a lot of hate for this DLC in the reviews, so I thought I'd throw in my two cents. 1. Many of the top reviews are quite old and the factions have been rebalanced several times since then. None of them are
I review games and DLC based on whether the overall experience is worth your time and money. Is the DLC good? No Is the DLC worth it at full price? No Is the DLC worth it on sale? Probably not If you are a big fan of
If you are getting this DLC because of the allure of raiding coasts, don't. Out of the three factions, only one can actually be called a pirate faction with the way they function. This DLC adds three Balkan tribes to
A terrible terrible dlc. More boring factions you will be hard pressed to find. That added to the fact that raiding kind sucks in this game makes this a DO NOT BUY dlc.
CA in 2077: Blood DLC 4.99 $ Music DLC 9.99$ Credits DLC 4.99 Game Title and Menu Screen DLC 14.99$ (no menu unless purchased you just have to randomly click in a black screen and hope you hit the campaign) Troops
If you’ve ever felt like ROME II needed a bit more chaos, the Pirates and Raiders Culture Pack steps in with exactly that. This DLC introduces three wild-card factions—Ardiaei, Tylis, and the Odrysian Kingdom—each with