-77%Star Control: Origins
4.58 $

About the Game Buckle up, pilot! We're stationed above an alien planet surrounded with an abandoned mining system and filled with alien bugs.
Read moreBuckle up, pilot! We're stationed above an alien planet surrounded with an abandoned mining system and filled with alien bugs. Your mission? Dive into the tamed sectors, use the mining system to collect upgrade parts and extract the Bioshards from alien minerals. Beware— the system is infested with alien bug cells spreading and waiting to hatch. Stay quick on your feet, and you might just make it out in one piece!
At the start of every expedition, the map is procedurally generated, and it's crawling with alien bugs. The cells constantly spread and evolve. When triggered, the bugs burst out from the cells to swarm you down!
Equip up to five skills each run: active ones that strike automatically or passive ones that boost your abilities. Upgrade each skill differently to maximize their potential. Discover unique synergies between skills and upgrades to optimize your build. The better your synergies, the easier you'll crush enemies!
Unique horde trigger mechanic
3 characters with rank missions
3 maps with 7 evolution difficulties
14 skills with 120+ unique upgrades
8 Gadgets
19 items with rarities
10 enemy varieties with 2 bosses
Operator
25+ achievements

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It's very just, 'okay'. Like, it's an acceptable game and even fun for a little bit. But, you'll quickly realize that there's very little content at all, some of the builds and upgrade paths are designed in a way to
After 15 hours, all achievements unlocked, I can say Swarm Grinder is at its best when it fully leans into chaotic, high-tempo builds. The sawblade build is by far the most fun — fast, aggressive, and genuinely
Forgot about this game until a recent update put it back in my feed, and I'm glad it did. It's really a unique entry in the survivorslikes genre, combining a bunch of mechanics in new and different ways, and others that
A pointless game. Just EXTREME grind and upgrade VERY slowly. 3 levels that are basically the same. Literally no point to the game, just achievements I guess.
It's... okay. It's not bad or anything. Vampire survivor, but enemies only spawn if you pop their cocoon. Upgrade synergy feels less exciting, but that's probably only due to the lack of novelty. After changing
NO & YES Game is fun, but buggy af UI issues likely due to spaghetti code .. Make a game that works bub.. peeps [strike]don't[/strike] shouldn't pay for unfinished, even if minor game bugs.. I see the roadmap i'll