Strategic Command WWII: War in the Pacific

About

A Day of Infamy Strategic Command - WWII: War in the Pacific and its flagship 1941 Day of Infamy campaign comes with an impressive 36,000 hex map, providing you with the opportunity to wage war from India and Burma in the west, via the Dutch East Indies, Malaya, the Philippines, Guadalcanal, the Kokoda Trail, Iwo Jima, Tarawa and Midway to the west coast of North America, at an approximately 80km/50mi scale. The flagship campaign begins with the surprise attack on Pearl Harbor on the 7th December 1941 and the rapid expansion of Japan’s Empire into South East Asia and the Pacific.

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8
Based on
88 reviews
Country Compatibility:
Languages:
Developer:
Fury Software
Publisher:
Slitherine Ltd.
Engine:
Unity
Release date:
18 July 2024
Genre:
Recent Steam reviews:
Not specified
All Steam reviews:
Very Positive (88)

Game features

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Description

A Day of Infamy

Strategic Command - WWII: War in the Pacific and its flagship 1941 Day of Infamy campaign comes with an impressive 36,000 hex map, providing you with the opportunity to wage war from India and Burma in the west, via the Dutch East Indies, Malaya, the Philippines, Guadalcanal, the Kokoda Trail, Iwo Jima, Tarawa and Midway to the west coast of North America, at an approximately 80km/50mi scale.

The flagship campaign begins with the surprise attack on Pearl Harbor on the 7th December 1941 and the rapid expansion of Japan’s Empire into South East Asia and the Pacific.

Tora! Tora! Tora!

As Japanese carriers strike Pearl Harbor, Allied forces across the Pacific and Southeast Asia face attacks from Hong Kong to New Guinea. Simultaneously, Chinese and Japanese forces clash for control of China.

Strategic Command - WWII: War in the Pacific offers the opportunity to command the forces of 7 major powers, including Japan, Australia, China, the USA, UK, and USSR. Engage in battles spanning both land and sea, from Okinawa to Burma, and experience the conflict through immersive 3-D unit graphics or NATO counters as Japan strives to seize resources and weaken Allied fleets and armies.

Mini-Campaigns

There are 5 quick-to-Play Mini-Campaigns, from the Soviet-Japanese clash at Khalkhin Gol in 1939 to the climactic invasion of Manchuria in 1945:

  • 1939 Khalkhin Gol – Nomonhan – Soviet and Japanese forces clash for a second time in the east.

  • 1942-43 Solomons Campaign – the US begins its campaign to fight back against Japan. US Marines under the command of Vandegrift have landed on Guadalcanal, and a major battle is about to begin.

  • 1944 The Marianas Campaign – the US launches Operation Forager with amphibious landings on Saipan, Tinian and Guam, with the aim of securing these locations prior to the liberation of the Philippines.

  • 1945 Iwo Jima – US forces have been ordered to capture this island, only 750 miles from Japan. The Japanese defenders have been subjected to several days of bombardment by the US navy, however they are well dug in and US Marines will be needed to defeat them.

  • 1945 August Storm – The Soviet Union invades Manchuria in the final battle of the Second World War. After years of neglect, the once-mighty Kwantung Army faces overwhelming odds in their efforts to defend some of Japan’s oldest conquests.

Features

  • Six immersive Campaigns take you through key periods in the Pacific theater of World War II. Every campaign promises competition and replayability, with Victory Conditions varying from time-based tasks to conquering territory.

  • New gameplay elements, introducing Airfields as a new resource type with unique rules, and experiencing iconic events like the Doolittle Raid. Navigate changing naval supply rules with the introduction of Naval Construction, also known as Seabees.

  • Scorecard so you can easily track your progress towards victory – and compare scores

  • A Turn Counter. so you can easily keep track of time as you lead your forces into battle

  • A choice of 3-D unit graphics or NATO counters

  • Very easy to use Editor to make your own scenarios

Recommended system requirements

minimum*

OS:
64-bit Windows 10
Processor:
1.5GHZ Processor or Equivalent
Memory:
6 GB RAM
Graphics:
8mb video memory
DirectX:
Version 9.0
Sound Card:
DirectX Compatible Sound Card

recommended*

Not specified

User reviews

hands
Not recommended | 05 Jan 2025
21.8h played

I'm torn about this review because this is my first time playing the Strategic Command series and it is overall a fairly fun war gaming system. However the reason I have to give this a negative review is because I don't

Helpful: 30
Ian Wilson
Not recommended | 30 Sept 2024
66.5h played

Don't waste your money on this, which would be better spent on the global version of the game that has a lot of re-playability. This one has issues with scale, economics, orders of battle, non-existent AI and fleet

Helpful: 28
Quneroh
Recommended | 21 Sept 2024
103h played

Another great game in the SC family. I love those games for 20 years now and played every one. For me, they always hit the right spot between complexity and playability. Yes, many aspects are abstract. There are no

Helpful: 40
othmar22
Recommended | 18 Apr 2025
87.0h played

There are several major problems with the Japanese Order of Battle in the Day of Infamy Campaign. The CVs Hiryu, Kaga, and Zuikaku were all part of the Pearl Harbor Strike Force and should be present at the start of the

Helpful: 29
Verax
Not recommended | 26 May 2025
19.6h played

The naval system is a fail. All in all a real stinker. The order of battle is wrong. Very inaccurate. Where are the Japan CV's at in 1941? So many are missing and need to be built. Did you forget that part? The stacking

Helpful: 10
Andre Bolkonsky
Recommended | 10 Mar 2025
153h played

Strategic Command: War in the Pacific does an excellent job balancing a fun gaming experience with historical realities. The game is engaging, makes sense, and hits that sweet spot between Hearts of Iron and Axis and

Helpful: 4