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SlavicPunk: Oldtimer is an isometric shooter video game, based upon the works of Michał Gołkowski, a renown Polish science-fiction and fantasy books [link deleted] is him who created the story of Yanus – a private investigator with a troubled past, now trying to solve an unexpected case revolving around a stolen data carrier, all this while fighting his own inner demons, the urban gangs and a nigh-omnipotent corporation responsible for the downfall of the city he used to call his own. The game offers solid combat and movement systems, as well as a modular weapon upgrade system, thanks to which the players striding through the dark corners of the city may make every encounter feel and look different.
Read moreSlavicPunk: Oldtimer is an isometric shooter video game, based upon the works of Michał Gołkowski, a renown Polish science-fiction and fantasy books author. It is him who created the story of Yanus – a private investigator with a troubled past, now trying to solve an unexpected case revolving around a stolen data carrier, all this while fighting his own inner demons, the urban gangs and a nigh-omnipotent corporation responsible for the downfall of the city he used to call his own.
The game offers solid combat and movement systems, as well as a modular weapon upgrade system, thanks to which the players striding through the dark corners of the city may make every encounter feel and look different. Action-packed levels with stealth elements, hacking and environmental puzzle solving are intertwined with more slow-paced sequences of city exploration, side quests and storytelling.
A unique, inherently Slavic take on the cyberpunk world is sure to leave none indifferent thanks to its sharp, caustic sense of humour and a slightly pessimistic outlook at the neon-grey shades of the surrounding reality, at the same time providing a much needed breath of fresh air to the genre itself.
As a team, the question we asked ourselves was: what was the world going to look like in a couple of decades? How would a hypothetical Central and Eastern European city and its inhabitants differ from, say, Blade Runner ‘s L.A. or Akira’s Neo Tokyo?”.
The attempts to answer this puzzle has had a tremendous deal of influence upon the game’s artistic choices, including a mix of futuristic-esque and overly outdated technologies, the grim, brutalist architecture typical of the post-communist countries, the character’s not-so-obvious moral choices and the often crudely makeshift, yank-and-tuck character and atmosphere of an environment overpacked with people forced to cope with the uneven distribution of goods and wealth, often relying on their wits and sheer luck to make it to the next paycheck without losing their minds.
SlavicPunk story goes to show that there is more than meets the eye to this dystopian version of the future is, and it is only up to the players to discover what lies beneath the neon glow and the concrete streets – helping Yanus unravel his last case and find out just how brutal and ugly the truth may actually be.
It seems it has become a requirement for every cyberpunk game to be broken, dismembered, and poorly cobbled on release. It almost feels like every new one tries to upstage the faulty wiring of the one before. SlavicPunk
SlavicPunk: Oldtimer captures its intended aesthetic and vibe well, creating a gritty atmosphere. However, the game feels rough and needs refinement. A significant drawback is the inability to interact with most NPCs,
It's enjoyable enough, especially for a $25 game, but it has some real issues, many of which could easily be patched and I don't know why they haven't. I WANT to love this game, but it is so frustrating. It doesn't
Wonderful game - looking for DLC Love the atmosphere and the character. - I'll gladly pay for DLC. The graphics are not quite as good as Ascent, it's much more fun. While SlavicPunk has it's frantic moments, it is
I like The Ascent, so I wanted to give this one a go, as well. I like the aesthetics of it, and the voice acting was corny but intriguing. The gameplay itself was okay, but I found that the shielded enemies had a lot of
Game would be better if it was longer. Beat it in 3.5 hrs without much difficulty. Didn't even get a chance to upgrade many weapons or utilities. Do not pay full price for this game.