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About
A procedurally-generated sandbox stealth game with a whole city of secrets at your fingertips! Shadows of Doubt is set in an alternate reality in the hyper-industrialized 1980s.
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Description
A procedurally-generated sandbox stealth game with a whole city of secrets at your fingertips!
Shadows of Doubt is set in an alternate reality in the hyper-industrialized 1980s. Think like a detective and use a variety of gadgets as a private intelligence investigator, gathering evidence and making money by solving cases, finding and selling information and more.
Play your own way in a fully simulated world with hundreds of citizens. Discover, meet and tail individual citizens, each with their own name, job, apartment and daily routine, in unique, procedurally-generated cities. Each case has different culprits, clues and experiences for you to test your investigative skills.
Explore anywhere in the city! Every nook of every trashy bar, every place of work, every seedy hotel room… This dystopia is your oyster. Break into apartments, rifle through secret documents or hack security systems - even a discarded receipt can be the key to cracking a case. Trace the receipt back to an individual location, scour CCTV footage and match the time up to the receipt to find out who it belonged to!
The entire world is fully simulated. Each citizen has an apartment, job, daily routine, favorite things to do, places to go, and people to interact with. They live out their lives independently, in a world that moves on with or without you— uncover this knowledge and use it to your advantage!
Become a private investigator in a truly unique detective experience. Think like a detective to solve the cases around you: check call histories, find passwords, read private emails, speak to persons of interest, watch CCTV footage and more to retrieve evidence and build your case. Store information on your investigation board and link evidence together as you piece together the ful picture.
Features
Become a private investigator and track down a serial killer in a fully-simulated sci-fi city. Think like a detective and use a variety of gadgets to gather evidence and solve cases in this truly unique detective experience.
Meet individual citizens, each with their own name, job, apartment and daily routine, in unique, procedurally-generated cities.
Take on new cases to earn cash, purchase new gadgets and equipment, and customise your apartment.
Gather evidence to build your case - scan fingerprints, check call histories, read private emails, watch CCTV, and find key pieces of evidence to gather information and accuse your suspect.
Play your own way - pick locks, break down doors, sabotage security systems and bribe citizens for information, or stick to the law and play by the book. There are multiple ways to approach each case.
Explore every room in every building, and talk to every citizen. Lose yourself in a detailed sci-fi noir world.
Recommended system requirements
minimum*
- OS:
- Windows 10 or newer
- Processor:
- Intel 6th Gen i5 or AMD Ryzen 5 1600
- Memory:
- 8 GB RAM
- Graphics:
- Nvidia GTX 1060 or Radeon 5500XT
- DirectX:
- Version 11
- Storage:
- 4 GB available space
- Additional Notes:
- Approximate specs for 1080p, 30+ fps
recommended*
- OS:
- Windows 11 or newer
- Processor:
- Intel 9th Gen i5 or AMD Ryzen 5 3500
- Memory:
- 16 GB RAM
- Graphics:
- Nvidia GTX 3060 or Radeon RX 5700 XT
- DirectX:
- Version 11
- Storage:
- 4 GB available space
- Additional Notes:
- Approximate specs for 1080p, 60+ fps
User reviews
There is a strange trend occurring where my favorite games with deep and complex gameplay are getting downvoted for no good reason. This game is amazing. You can fully role play as a P.I. You need to sleep, eat and
Fun game for hours until you figure out the loop; after that it will be one of those games you come back to every once in a while to binge on and off Doesn't run well, especially on larger maps. Sometimes you can go a
I really tried to like this game, but in the end I'm turned off by the proceduraly generated context and because the detective part is missing for the most part. Interviewing witnesses or looking for motives is not
In depth an complex detective game, had a great time with. A word of advice, you DONT need a very Large map, Medium WILL do you just fine. It has to simulate every NPC and that takes a lot of computing power, the bigger
Performance and Optimization The game launched into v1 seemingly just for the title, with bugs that existed well before release are still unfixed. Anything above 600 population causes a significant performance drop, and
The game is simply unfinished. There's only been a single very minor patch since they symbolically abandoned the game with the workshop update in January. NPC logic seems to break much more often, the furnishing system




