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About
Possessor(s) is a fast-paced action side scroller with combat inspired by platform fighters, a story told through dangerous characters, set in a deep interconnected world ready for exploration. Play as Luca, the host, and Rhem, her less-than-cooperative counterpart, as they explore a quarantined city ripped apart and flooded by an interdimensional catastrophe.
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Game features
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Description
Possessor(s) is a fast-paced action side scroller with combat inspired by platform fighters, a story told through dangerous characters, set in a deep interconnected world ready for exploration.
Play as Luca, the host, and Rhem, her less-than-cooperative counterpart, as they explore a quarantined city ripped apart and flooded by an interdimensional catastrophe. Their only hope of survival is by learning to co-exist.
A Fractured World
Possessor(s) takes place across the interconnected sprawl of a destroyed mega-city, from collapsed skyscrapers to an abandoned aquarium, all riddled with secrets. Hauntingly beautiful 3D environments form a stunning backdrop over which hand-drawn and animated characters, and mysterious sci-fi horror action take center stage.
A Complex Narrative
Choose multiple paths in an open-ended world structure as you look to uncover the truth behind the catastrophe. Meet a cast of engaging characters, each with their own heart-breaking story to follow in the aftermath of the devastation.
A Precision Engagement
Gameplay is centered around tight, fast-paced platforming with a range of unique movement abilities that extends to its tense, precise, combat. Balance ground and air attacks, replete with combos and juggles as you encounter a variety of deadly enemies and challenging bosses. Find and unlock a wide array of powerful weapons and upgrades to bolster your arsenal and explore previously inaccessible areas.
Recommended system requirements
minimum*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS:
- Windows 10 x64 Bit
- Processor:
- Intel Core i5-3470 / AMD FX-8350
- Memory:
- 8 GB RAM
- Graphics:
- GeForce GeForce GTX 960 (4096 MB), Radeon R9 380 (4096 MB), Arc A380 (6144 MB)
- DirectX:
- Version 12
- Storage:
- 4 GB available space
- Additional Notes:
- Low Quality setting, in 1080p, producing 30+ FPS
recommended*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS:
- Windows 11 x64 Bit
- Processor:
- Intel Core i7-6950X / AMD Ryzen 5 2600
- Memory:
- 16 GB RAM
- Graphics:
- GeForce GTX 1080 Ti (8192 MB), Radeon RX Vega 56 (8192 MB)
- DirectX:
- Version 12
- Storage:
- 4 GB available space
- Additional Notes:
- High Quality setting, in 1080p, producing 60 FPS
User reviews
This is a game of ups and downs, in all respects. Combat is great against melee enemies, but against ranged enemies it's 90% parrying projectiles back and it's really not engaging. And when both melee and ranged enemies
A very solid metroidvania game. The story is interesting and the maps are huge, so there is a lot to explore and experimant. Good variety of weapons and subweapons to find figting style fitting you. All in all I very
Nice little game, traversal is a bit annoying because of the placement of fast travel points. also merchant placement is ahh. outside of that the combat is ok, parry seems a bit clunky but im probably just buns. Its a
A solid metroidvania. I particularly liked the character art and writing, I think on that side the game's quite good. The story isn't super original, but it's well told. The game itself stays solidly in the "Good, not
A really fun metroidvania! Combat is good, exploration is interesting, and the aesthetic is really cool! Not a perfect game, but basically every moderate issue I had with it has been fixed with the post-launch patches.
I did want to like this game, but I simply cannot, nor can I recommend it after what just happened. I already dropped the game for several factors (questionable level design + item placement, a under-baked combat (imo),




