
Pathfinder: Wrath of the Righteous - A Dance of Masks
- Region: Latin America

DISCOVER THE STORY Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.
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Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back — but to little avail.
Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you — and the world itself — forever changed.
Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.
Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.
Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly — or as quickly — as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!
A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.
You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.
Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks — or remain mortal and walk the arduous fantasy path toward becoming a living Legend.
Simply the MOST in depth pathfinder 1e experience possible on a PC. With a myriad of different play throughs and party compositions. Only a thousand hours in and havent completed the game yet. Many many restarts and
What a huge disappointment this game turned out to be. After having a blast with Kingmaker and after taking a break to not burn myself out I jumped into this game. Just like many other sequels that don't live up to the
At the time of this review I have not finished the game in its entirety. I have finished everything leading up to act 5, including DLC, and have finished the majority of content prior to the final act 6. Why I write
I really want to like this game. I'm a fan of Pathfinder and first edition but I stopped counting natural 1s,2s and 3s after 50! Apparently you're just not supposed to hit with two-handed martial classes. Also, stinking
I sunk more than 200 hours into a single playthrough of this game. (The campaign is that long.) In the end, I was left unsatisfied, despite the good writing and memorable characters. Like any CRPG that isn’t Disco
It's a very deep and complex RPG with a ton of different ways to play. I'm 80 hours in and I probably have atleast another 80 hours to go. There is a lot of reading but the writing is good. The voice acting isn't bad