
Park Beyond
- Region: Worldwide

About the Game In Park Beyond, you are the creative force behind a series of amusement parks, a Visioneer! You’re a combination of a creator, a manager, and a designer, wrapped up in one powerful package.
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I expected literally a spiritual successor to Thrillville, but this game lacks the, how do I say it, action feel? Like jumps from a ram, high speed dives and all that, it lacks the feel of speed, impact and such. The
Too many issues with this game rides that guests just stop using so you have to sell the ride and buy the EXACT same one or a worse one because it's not impossified but they will now use it? go figure... rollercoasters
This is the perfect mix for me. I don't have to design everything down into the smallest detail. I can just put down things and they look nice. I only wish for more pre-desinged landscape elements. Other park planers
grew up on zoo tycoon, realized there were no alternatives, tried out this quirky little theme park manager and had a great time. I still haven't finished the story because I spend hours decorating my parks each mission
I recommend it, but wait for a sale. The game is pretty fun and a cool take on the theme park management sim. Unfortunately, support for the game seems to have ended. Hopefully it ended because not much was planned for
It's just like Planet Coaster but with a gimmick and weird story line with annoying characters. Hated how they made me make a roller coaster first thing in the campaign mode. I hate making roller coasters...so I