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About
College dropout Mae Borowski returns home to the crumbling former mining town of Possum Springs seeking to resume her aimless former life and reconnect with the friends she left behind. But things aren't the same.
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- Languages:
- Developer:
- Infinite Fall
- Publisher:
- PLAYISM
- Engine:
- Unity
- Release date:
- 21 February 2017
- Genre:
- Recent Steam reviews:
- Very Positive (118)
- All Steam reviews:
- Very Positive (13369)
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Description
College dropout Mae Borowski returns home to the crumbling former mining town of Possum Springs seeking to resume her aimless former life and reconnect with the friends she left behind. But things aren't the same. Home seems different now and her friends have grown and changed. Leaves are falling and the wind is growing colder. Strange things are happening as the light fades.
And there's something in the woods.
NIGHT IN THE WOODS is an adventure game focused on exploration, story, and character, featuring dozens of characters to meet and lots to do across a lush, vibrant world. After a successful Kickstarter it's being made by Infinite Fall, a teamup of Alec Holowka (Aquaria), Scott Benson (Late Night Work Club), and Bethany Hockenberry.
Recommended system requirements
minimum*
- OS *:
- Windows 7
- Processor:
- Intel i5 Quad-Core
- Memory:
- 4 GB RAM
- Graphics:
- Intel HD 4000
- Storage:
- 8 GB available space
- Additional Notes:
- 32-bit systems must use virtual memory to get over 2GB.
recommended*
Not specified
User reviews
Good enough story but too overrated, slow. Night in the Woods had a slow start, very slow, and it takes a while to even start with the mystery of the game. It feels weak at times and doesnt feel like they did much with
PROS: Interesting story with a compelling mystery that keeps you curious until the end. Beautiful and unique art style that gives the game its own identity. Smooth and responsive controls. Fantastic soundtrack with
TL;DR: I enjoyed Night in the Woods purely for its vibe and occasionally profound writing. I can't recommend it though because the plot doesn't deliver on paying off for me. It always felt like it was building up to
instantly became one of my favourite games of all time. you can feel the love and care this game was made with. enjoy it slowly, interact with as many npcs as you can, discover all the subplots and storylines the world
This game is a story-driven game with some lil minigames and a really good artstyle and music. I started this game with all of the good intentions in the world, i remembered it from a youtuber years ago, it seemed cool
The slow pace of the exploration to get all the dialogue each day reallyyyyy grated on me and was why it took me ages to beat this game. However, I get why it's so seminal and still holds up. Mae is such an awesome




