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Monster Hunter Rise: Sunbreak expansion The world of Monster Hunter Rise gets bigger and deeper with this massive expansion featuring new monsters, new locales and more! A new adventure in a distant land Renowned as the "Fierce Flame of Kamura” since the events of Monster Hunter Rise, you must set sail to uncover the cause of a terrible threat facing a kingdom across the sea!
Read moreSunbreak is so so so insanely fun I don't even know where to begin man. The journey to the top feels great, as armors have a very wide variety of skills, allowing you to go for a variety of builds even early on. And
Professional scammers who install malware as 'drm' and illegally use the announcements platform to shill their utter sloppy ai generated cartoon. Will be leaving negative reviews for all capcom products. Have a nice
Rise is like 6.5/10 in my eyes Sunbreak is like a 9.5. Sunbreak improves a TON on Rise. I highly recommend playing through Rise for Sunbreak. Rise felt like a slog to work thru but Sunbreak has been just straight fun
Can't recommend. Very boring. All the enemies are rehashed from the base game, usually barely even changing their movesets. Maps are boring and uninspired. Overall DLC and base game are too easy, and the game has lost
Good: 1. Sunbreak is a paradise for Dual Blades, Longsword, and perhaps Switch Axe mains. 2. High build variety with a wide selection of skills. 3. Cats and dogs have highly customizable skill sets. 4. NPC Teammates in
If you liked Rise, but somehow missed Sunbreak, I fully recommend it. Note that the Ramapges / monster tower defenses do not return, and a new feature, NPC hunter companions, becomes available as part of your