
KIBORG: Descent
- Region: Europe & US & Canada

FIGHT FOR YOUR FREEDOM In the future, even death can’t free you. If a criminal dies while serving their sentence, they are reconstructed to return to their suffering.
Read moreIn the future, even death can’t free you. If a criminal dies while serving their sentence, they are reconstructed to return to their suffering. And you’re serving a 1300-year sentence. The only way to shorten this sentence? Win on “The Last Ticket.” The rules are simple: there is a shuttle on the roof of the prison, and if you can fight your way through hordes of other inmates and reach it in time, you will be given your freedom.
KIBORG is a hybrid of old-school beat’em ups, shooters, and rogue-likes. The fights are fast, brutal, and deadly. Sever limbs, squash heads, and tear cybernetic cores apart from living foes. There are dozens of enemy types with unique abilities and tactics, and they are mixed and matched to create hundreds of challenging encounters. If you’re here for blood and gore, you’ve come to the right place.
Replace your body parts with an array of cybernetic implants, enabling a wide variety of playstyles. Experiment with hundreds of power-enhancing augmentations and apply dozens of mutations to create deadly synergies. Wield a variety of melee weapons and firearms of all types. Use combos and special attacks to devastate your foes. Unleash millions of possible combinations and countless potential viable builds to destroy those standing between you and freedom.
(For any new players, make sure to check the panel to the left of the elevator periodically, the game has a habit of changing the default difficulty). It's jank as hell, but there's nothing else quite like it. It's
Um, I don't particularly care for complex combo-based games that constantly introduce combo-breaking enemies. Why build a fun system and then punish the player for daring to be involved? Come on. Just let me have fun
Another dumb game, you build on a skill tree that does absolutely nothing. You don't get stronger but the enemies do. It's pointless to play, another quick cash game for developers. Put tons of hours in for no reason
Simple fight, die, upgrade, repeat. Simple fun, biggest complaint is there are several soft lock bugs for runs like getting stuck in walls, terrain not loading correctly, game freezing. Makes grinding exp even more of a
fun for a few hours, gets repetitive quick, hitboxes dont make sense, somehow getting hit when im behind a character, game doesnt feel fair or play by its own rules. The main drawback i guess is the overall loop, or
Love the brutal fast paced combat. Love the progression system and available ways to build your character in a run. Love how the difficulty seems hard at first, then I slowly learn how to deal with it and can feel