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About
Ikai is a first-person psychological horror game drawing inspiration from Japanese folklore. Live the horror by the hand of its defining yokais and submerge into the superstitions of the past driven by a unique story and exploration.
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Description

Ikai embodies the spirit of the classical psychological horror genre with a defenseless main character incapable of attacking the evil creatures. However, it explores a new sense of horror by making the player face the threats directly neither fleeing nor attacking.
Every mechanic of the game is meant to raise this relatable feeling of helplessness and create a tense atmosphere. The slow, precise and natural movements as a way of interaction resemble real life’s to foster immersion in the uncanny world of Ikai.
STORY
Rumors have spread even through the most skeptical villagers, giving way to fear and hysteria. It’s not just a matter of gossip this time. The blood-stained leaves indicate that evil creatures are getting closer and closer to humans. It is believed that a new demon has turned up in the underworld. Its will is to cross the doorway into our world as soon as it finds what it is looking for. Such a situation requires the priest to head to the village, leaving the shrine under his niece’s control, the priestess.
The crowd’s fear hasn’t reached the shrine far away in the mountains, where the priestess, Naoko, works as usual, too busy to worry. Sweeping and sweeping, time goes by, with or without the priest. Without giving much importance to this sort of demon and ghost stories she ascribes to fearful children, Naoko leaves the shrine to get to the river before it gets dark. Villagers’ dreads seem to take shape in the gloomy forest. She keeps walking, increasingly tense, until her doubts are dispelled; but not her fears.
She soon loses consciousness of her soul and body and falls to the ground; almost dead, almost alive. The shrine’s bell screams for help, but it is no longer a sacred place. All Gods have gone, giving way to monsters, ghosts and spirits.
GAMEPLAY
- FEAR: Experience the horror in first-person by the hand of Japanese spirits, monsters and yokais
- EXPLORATION: Wander around a feudal shinto shrine and explore to unveil the story behind Naoko, the main character
- DRAWING: Concentrate on drawing protective seals over the strange sounds and events happening around
- PUZZLES: Pit your wits against the several puzzles that will try to stop you
- STEALTH & RUN: Be silent, do not disturb the evil… Or just run, run away from it all, if you can…
Recommended system requirements
minimum*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS:
- Windows 10 64-bit
- Processor:
- Quad-core Intel or AMD, 2.5 GHz or faster
- Memory:
- 8 GB RAM
- Graphics:
- NVIDIA GTX 760
- DirectX:
- Version 11
- Storage:
- 5 GB available space
- Sound Card:
- DirectX compatible
recommended*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS:
- Windows 10 64-bit
- Processor:
- Intel Core i7-4770k or AMD Ryzen 5
- Memory:
- 16 GB RAM
- Graphics:
- Nvidia GeForce GTX 1070 Ti
- DirectX:
- Version 11
- Storage:
- 5 GB available space
- Sound Card:
- DirectX compatible
User reviews
My honest review of Ikai; To start off this review, I want to emphasize that Ikai is NOT a bad game. So, why am I not recommending it? For a couple of points. But warning there will be spoilers. Point 1: Severe lack of
Short, sweet and to the point. If you're already loosely familiar with Shinto, you're more likely to get mileage out of the game as it assumes you're familiar with the base concept, which it then builds upon with lesser
All I can say is... I wish there was more to the game. I thought we were going to travel to various shrines and cleanse them, but in reality you encounter 4 main Yokai, and other Japanese spirits. I'm not sure if i
Introduction Ikai is a horror game set in feudal era Japan. The game is developed by small group of Indie developer from Spain. I had tried Ikai's demo once it was released and have high hopes for it. I eventually
Ikai is a first-person horror experience that builds its unease not through spectacle, but through the slow tightening of atmosphere. Set in a secluded Shinto shrine during a time of growing unrest, the game places you
First playthrough was sort of intense at the beginning, not knowing how to avoid getting killed while drawing seals. After that it was pretty easy. Not very scary or hard. You can completely avoid enemies with ease.




