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About
About the Game Now fully rebuilt and remastered, Guild of Dungeoneering Ultimate Edition is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around them. Using cards drawn from your Guild decks, you lay down rooms, monsters, traps and of course loot!
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Description
About the Game

Now fully rebuilt and remastered, Guild of Dungeoneering Ultimate Edition is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around them. Using cards drawn from your Guild decks, you lay down rooms, monsters, traps and of course loot! Meanwhile your hero is making their own decisions on where to go and what to fight. But will they be strong enough to take on the deepest dungeons? In between dungeon runs you manage your Guild, building new rooms to attract new classes of adventurer and expand your decks of cards with more powerful items.
• Bigger and better than ever, all content from Pirates Cove and Ice Cream Headaches is now included in the game for FREE! Not to mention new classes, new monsters, new quests and new chests full of loot.
• Customise your dungeoneers like never before with dozens of new hairstyles and accessories, as well as new victory traits to help them survive that little bit longer among the dangers you throw at them.
• Improved game mechanics and complete re-balance will make your time spent in the guilds and dungeons as fun and enjoyable as it's ever been. Sending Chumps to their doom has never been such a blast!
• New writing, animations, music and sound effects bring the dungeons and guild to life more than ever. But beware, the bard is back with his unique brand of snark.

Recommended system requirements
minimum*
- OS *:
- Windows XP SP3
- Memory:
- 2 GB RAM
- Storage:
- 750 MB available space
recommended*
- OS *:
- Windows 7 SP1
- Memory:
- 4 GB RAM
- Storage:
- 750 MB available space
User reviews
Every few years I come back to this, thinking why did I ever stop this? Then after an hour or 2 I remember; its tedious and boring. I write this to remember for next time Im thinking of replaying this.
This is a fun and silly game, that still requires a decent amount of strategy. Also a decent amount of grinding, unfortunately. I still highly recommend it for a lighthearted filler game, when you want something to do
Like so many of the other 'deckbuilder roguelike' games, it has a decent idea that wears itself out after a few iterations of play. Once the charm of the first character and item unlocks wears out, the game becomes a
Not a bad game if you can get it on sale, but quite repetitive and just makes me want to go and play deckbuilders that have come in the 10 years since the initial release of this game. I'm sure I would have enjoyed
Holds up years after it was first released. Gameplay is straightforward and engaging and I like how runs are quick enough for me to sneak them in between meetings. Love the detail of how the avatars change as you equip
Tentative Recommendation A dungeon crawling, deck-building roguelite, with bite-sized dungeons that you build piecemeal for a hero whose movements you can’t directly control. The deck-based combat is pretty fun, but the




