
Ghostwire: Tokyo
- Region: Worldwide

About the Game Face the unknown, uncover the truth and save the city Tokyo is overrun by deadly supernatural forces as a dangerous occultist causes the city's population to vanish in an instant. Join forces with a powerful spectral entity on their quest for vengeance and master a powerful arsenal of abilities to unravel the dark truth behind the disappearance as you FACE THE UNKNOWN in Ghostwire: Tokyo.
Read more

(Quick disclaimer: Steam completely bugged out and ate over half of my actual playtime on my public counter—I did full-clear the main story and a massive chunk of side quests!) Ghostwire: Tokyo is a hauntingly
cyberpunk(in tokyo) + Jujutsu Kaisen + Japanese folklore, myths, and legends fresh fight style(but anyway getting boring pretty soon), amazing visuals and japan vibe, mid story, cool world exploring and side quests.
It exists. It's a game that feels like it wanted to be more but just wasn't able reach that potential. A tighter more linear experience would have served the overall story and gameplay well, but the open world aspects
I got in on sale at 90% off. It was really cool! The simple spirit magic system was just good enough to last a 40 hour playthrough. It got a bit repetitive and 'samy' when finishing off random quests and pickups near
Game has been excellent so far. many people say combat gets boring but It is the same for all open world games. I have not been bored with the combat and I make the most of all my abilities and items. Graphics are
I enjoyed Ghostwire: Tokyo, but to be honest I'm not completely sure why. The combat isn't particularly difficult or rewarding, the traversal is fine but not skillful, the writing is functional but uninteresting.