
Fellowship Supporter Edition
- Region: Europe & US & Canada

About the Game FELLOWSHIP is a multiplayer online dungeon adventure set in an exciting fantasy setting, with endlessly scaling dungeon runs. Players must focus on working together as a team, with an emphasis on skill, cooperation, and strategy to defeat bosses, collect loot, and work together to overcome ever-present challenges.
Read more

FELLOWSHIP is a multiplayer online dungeon adventure set in an exciting fantasy setting, with endlessly scaling dungeon runs. Players must focus on working together as a team, with an emphasis on skill, cooperation, and strategy to defeat bosses, collect loot, and work together to overcome ever-present challenges.
Jump in through matchmaking or team up with friends to take on challenging Dungeons. Choose from a growing roster of Heroes spanning Tank, DPS, and Healer roles, and freely swap between them to tackle each Dungeon your way. Cooperation and strategy are key as you face enemies with unique, complex mechanics.
Every run rewards you with personal loot and account-wide resources, ensuring each victory pushes you toward greater power. As FELLOWSHIP grows, new Heroes encompassing classic archetypes and bold new designs will expand the roster so every player can find their perfect playstyle.
Unlock new Abilities, Talents, and powerful gear as you climb through Contender, Adept, Champion and Paragon Leagues.
Core League Dungeons feature a single Boss and take 10–15 minutes, perfect for fast, focused runs while Capstone Dungeons challenge you with three Bosses and must be conquered before advancing to the next League.
Each League introduces fresh twists with new enemy abilities, added Curses, and tougher encounters. The greater the challenge, the greater the reward: higher-level gear, Legendaries, Set items, Gems, and account-wide upgrades that fuel the progression of all your Heroes.
For players seeking the ultimate test, Eternal offers endlessly scaling Dungeons where strategy, teamwork, and mastery decide how far you can push.
Compete on FELLOWSHIP’s in-game Leaderboards and prove your place among our greatest players.
Every Season brings major content drops with new Heroes, Dungeons, features, and gameplay. Seasonal resets place everyone on a level playing field; perfect for jumping back in with friends.
All cosmetics, mounts, and account flair you've earned across previous Seasons stay with you permanently, letting you showcase your accomplishments throughout the lifetime of FELLOWSHIP.
I wanted to love FELLOWSHIP. For the first 48 to 72 hours of a new season, the game genuinely feels incredible. The dungeon design is fun, the combat has weight, and coordinating with a good group scratches that old MMO
The devs of this game are kinda just throwing random things at the wall hoping for anything to get people to play seasons for longer then a week. But the newest idea is were I draw the line. Hard forced time gating
Wouldn't recommend - its online only, and seems to be on life support. Tried to give it a go, but queue times were so long I gave up. Except that I'd played long enough, 90% queueing, that I couldn't get a refund.
My heart genuinely hurts for this game. It's one that I've rooted for since I played it during Next Fest play test. I've invested time, money, and energy playing and shilling the game to people. I really enjoyed this
The game is out for about 8 months now and they still didnt add a punishment system for dungeon leavers. Who the hell wants to learn to play the game when you dont even get the chance to learn it? This is a basic
i don't recommend this game not because it's not fun, it's REALLY fun the game as it stands falls into 'dead' player counts too easily, and causes queue times to be unbelievably bad. don't buy it unless you can convince