-23%shapez 2 Supporter Edition
30.87 $

About the Game Factory Planner is a card-based strategy and simulation game where your goal is to build your own factory from scratch by combining different types of cards, managing resources, and optimizing production lines. Each card plays a specific role: gather materials, produce goods, distribute power, or boost efficiency.
Read moreFactory Planner is a card-based strategy and simulation game where your goal is to build your own factory from scratch by combining different types of cards, managing resources, and optimizing production lines. Each card plays a specific role: gather materials, produce goods, distribute power, or boost efficiency. With the right planning, combinations, and engineers, your factory can become an industrial powerhouse!
he game offers more than just production—it delivers a deep sandbox experience that gives players the freedom to create, experiment, and progress in their own unique way. Whether you want to build the most efficient automation system or explore creative factory layouts, every decision you make will shape the future of your industry.

Use Facility, Organization, Engineer, and Resource cards to create fully functional production chains. Each card has unique input/output nodes and behavior, requiring smart strategy and placement.
Manage solid, liquid, and power connections to ensure a smooth flow. A single wrong connection can halt your entire system. Connections snap in 90° angles, can be broken or rearranged, and dynamically adjust to your setup.

Engineer cards can be assigned to production and storage units to boost efficiency, unlock new recipes, or reduce energy consumption. Assignments take effect after the current production cycle, encouraging careful planning.
Power is at the heart of your factory. Use thermal generators and distribute energy to machines. If power demands exceed supply, systems shut down and the grid alerts you. Use splitters and mergers to control power flow effectively.
Storage units have limits. If production outputs aren't properly connected, systems jam. Excess materials will halt collection. Maintaining transfer speed and flow balance is key to a smooth operation.

Craft new cards or upgrade existing ones to improve your capabilities. As you progress, unlock more complex cards to scale your factory into a highly advanced industrial hub.

Keep track of everything: active cards, working engineers, Facredit balance, and more. The alert system notifies you instantly about issues like full storage, missing materials, or power failures and helps you react fast.

Start with basic materials like wood and iron, then unlock more advanced resources like sulfur and uranium. Eventually, you'll build high-tech factories powered by nuclear energy.
Factory Planner challenges you to think, plan, and produce. Build seamless production chains, manage your resources wisely, and grow your humble workshop into a massive industrial empire.
Keep the lines moving. Let the systems flow. Make your factory legendary.
Card-Based Factory Building System
Strategically place and connect cards to design unique production lines.
Facility, Organization, Engineer and Resource Cards
Each card has a distinct role: production, storage, energy or boosting efficiency.
Solid and Liquid Flow with Power Management
Draw connections at 90° angles to manage flow. Wrong links can halt the entire system.
Engineer Assignments for Higher Performance
Assign engineers to cards to improve efficiency, reduce energy use and unlock new recipes.
Advanced Power Distribution
Manage energy from thermal generators and organize flow with splitters and mergers.
Smart Storage and Flow Control
Storage has limited capacity. Poorly balanced input and output may cause system shutdowns.
Card Upgrades and Crafting System
Start with simple cards and evolve them into advanced, high-performance modules.
Real-Time Monitoring and Alerts
Track critical metrics like active cards, resources and energy consumption instantly.
Comprehensive Sandbox Experience
Build at your own pace without time limits or enemy pressure.
No Enemies, Purely Production-Focused
The entire experience is dedicated to building, planning and optimizing your factory.
How can you ruin a previously released demo (Prolog - First Sparks) with this actual game version, Factory Planner? - Every player now basically builds the same factory due to the severe restriction of research paths
The idea is great and surprisingly succeeded in many parts, but... some of the more obvious ones have been neglected, hopefully because it's early access. I will come back to check it after some time. 1. In a single
First up, the memory leak is fixed, hooray! Play remains snappy as long as you last. This is a great "relaxation" game, gameplay is straight forward and there is no need to rush. Nothing is coming to smash down your
Great concept, but the late game is too messy and unfinished to recommend right now The first hours are really enjoyable. Discovering how everything works feels fresh, especially because buildings are represented as
Great game, and the developers are actively improving it. There is still a lot to be desired, but I hope we can get there. A mass upgrade option for cards will be nice, or group upgrades, for example, sandbox mode, and
Nice factory card game. Devs are engaging and actively working on updates. (performance issues recently fixed among other things). It is EA currently so has some known items. I am not holding it against the devs as they