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About
In Everwarder there's you, and a procedurally-generated world covered in darkness . Touch it - and it will spawn a creature that will try to destroy your most precious thing – a crystal with your friend trapped inside.
Read more- Country Compatibility:
- Languages:
- Developer:
- qLate
- Publisher:
- indie.io
- Engine:
- Unity
- Release date:
- 06 February 2025
- Genre:
- Recent Steam reviews:
- Not specified
- All Steam reviews:
- Very Positive (51)
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Description

In Everwarder there's you, and a procedurally-generated world covered in darkness. Touch it - and it will spawn a creature that will try to destroy your most precious thing – a crystal with your friend trapped inside.
Every run starts with your crystal and a supply of energy. Then it's up to you how to fight the darkness. Do you steadily expand, clearing the darkness, harvesting its energy, and carefully deploying defenders to deal with whatever emerges from the dark? Or do you play it fast and loose, striking out to locate ancient structures and powerful artifacts hidden within?
Failure is just another word for learning. With every run you gather minerals and unlock new options on the upgrade tree, allowing you to become stronger and last longer against the darkness. After all, time is not on your side: Enemies grow stronger as the seconds tick on - but so do you, gathering new resources, boosts, and upgrading your defenders to last just a bit longer.
Every run is randomly generated, with its own set of challenges and twists that will keep you on your toes. Every upgrade tweaks the experience, creating various synergies. So even if you struggle to keep up with the pressure, there’s always a way to turn the tides of the battle!
Recommended system requirements
minimum*
- OS *:
- Windows 7+ (64bit)
- Processor:
- Core 2 Duo
- Memory:
- 512 MB RAM
- DirectX:
- Version 10
- Storage:
- 512 MB available space
recommended*
- OS:
- Windows 10 (64bit)
- Processor:
- Intel i5+
- Memory:
- 1 GB RAM
- DirectX:
- Version 11
- Storage:
- 512 MB available space
User reviews
Hmm.. The more I play, the less I enjoy the game. Con: - Unlocking permanent upgrades is more grind than a MMORPG. - 90% of my runs are lost because I didn't get lucky enough of artifacts. The boss has way too much HP.
It's refreshing at first, but soon becomes a slog.. you'll never upgrade your units to any interesting degree and the out of game upgrades are insanely expensive, I'm talking it'll take you an hour to upgrade one unit
The rarest three achievements are brutally grindy. Also that one where you have to hit 10 supercrits in a row. That achievement really had me using a calculator. I found that having 100% crit chance and 50% supercrit
Over the past few years I've struggled with an atrocious attention span that led me to completely abandon AAA gaming. Even though I enjoy them I cant justify $60 games giving me only a few hours of gameplay. So I
While this is not a bad game, I can't recommend it. It's a massive grind. There is only 3 levels that you need to replay over and over to get materials in order to upgrade your meta-progression to become stronger and
A creative take on Tower Defense. It's fairly casual, and highly polished. Unique selling points Mining is a part of game-play loop (either by placing structures, or manually with your "character") You control the flow




