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RETREATING ENDS HERE. REVENGE BEGINS.
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Description
RETREATING ENDS HERE. REVENGE BEGINS.
EverSiege: Untold Ages is a "hero-driven" strategy rogue-lite where you don't just survive the siege, you break it. Build devastating combinations by fusing powerful Wargears with Elemental Essences, while summoning elite troops to overwhelm the Evil Master's hordes.

Roam a procedurally generated kingdom, shifting with each run, to gather and grow unique powers as you rebuild the city's might upon its ruins.
Adapt your strategy on the fly, complete quests, rally jungle foes to turn the tide, and breach the enemy lair.
Solo: Master every decision. Co-op (3 players): Coordinate builds, synergize powers.
Experiment with wide build varieties and discover synergies that transform you from defender into destroyer. There is no single path to victory, only the one you carve through steel, sorcery, and cunning.
Bastion awaits. Will you liberate it, or fall like so many before you?
Think you can hold the line? Bastion needs more than defense.
Hordes are pushing. Will you rebuild the Knights Barracks, Antiques Market, or the Protection Gates? Strike the right balance between the military and the economy.
But Gates only buy time. Clear Creature Camps for Skill Shards. Storm Dungeons for Artifacts. Recruit Drasil allies. Unlock Domains for troop evolutions.
Grow your powers to ascend from defender to destroyer!
MIX WEAPONS, ESSENCES & ARMIES
Bow (Zirenth) for range. Daggers (Thallos) for stealth. Axe (Ferun) for melee. Sword & Shield (Vanadius) to tank. Lance (Rutheon) to dominate. Hammer (Osmunth) to Crush.
Will you freeze them, then burn your enemies, or melt them under acid rain?
Deploy Mounted Crusaders and Warhounds to rush the lanes, or archers and catapults to hold a defensive stance.
6 Wargears. 6 Essences. 20 troop types. Mix and match them to suit your strategy. 15 pairs. 72 spell evolutions. 148 items. 70 random ability upgrades.
Beat the Evil Master? Do it again. And again. Across every timeline!
Time travel is your endgame. Every leap backward reveals harder challenges.
Geography shifts. Quests, strategic points, and enemy types evolve. New bosses emerge. Do you have what it takes?
THE ARSENAL
• 6 playable Wargears with unique weapons and signature abilities
• 6 Essences to combine for diverse spell builds
• 72 spell and evolutions + 70 abilities evolutions
• 148 collectible items: 80 Artifacts, 36 Relics, 12 Shards, 20 Potions
• 20 troop types to deploy and upgrade
• 38 buildings across Bastion, domains, strategic points, and towers.
• 31 enemy types across multiple factions and bosses
• Procedurally generated maps with evolving enemy factions
• Time-travel ascension’s level, introducing new challenges.
• Rogue-lite progression that unlocks new powers and strategies each runs
RETREATING ENDS HERE. WILL YOU ANSWER THE CALL?
Recommended system requirements
minimum*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS:
- Windows 11
- Processor:
- Ryzen 5 3500X or equivalent
- Memory:
- 8 GB RAM
- Graphics:
- GeForce GTX 1060 6GB
recommended*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS:
- Windows 11
- Processor:
- Ryzen 7 7700 or equivalent
- Memory:
- 16 GB RAM
- Graphics:
- GeForce RTX 2060
User reviews
All in all a fun game. Maybe a bit to grindy and slow progression. Its going need some balancing and QOF. One in mind is an auto save during a run...seriously...there is no way to save, quit, pause over night etc. Youll
Inelegant game design and the practise of big number go up. The best example of why I would not recommend the game is the Vampire dogs. On day 6 the vampire Lestat sends dogs which apply a stacking bleed per attack. In
Just... frustrating. I can grind for 20-30 minutes going from camp to camp, keeping the line in check, trying to be as efficient as possible... But all throughout the match, my character just feels overwhelmingly weak.
This reminds me a lot of the old game Demigod. If you liked that, you'll probably like this modern take on it (though this is only versus the creeps with added bosses). I've only played it single player so far and it is
Good idea Normal implementation Terrible multiplayer Initially, it's worth mentioning that the very idea of implementing a very old concept from 2000 seemed dubious, but in the end, it turned out not to be so bad. A
The game is really weird the first few hours... So much going in every direction ! ( talk about thing to upgrade etc) But that's where the game become good at, if you hold on a little until you understand what's going




