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An ancient evil is returning to the vast universe of Distant Worlds 2. The Return of the Shakturi is the third expansion and first feature expansion for the acclaimed 4X space strategy game, Distant Worlds 2.
Read moreAn ancient evil is returning to the vast universe of Distant Worlds 2. The Return of the Shakturi is the third expansion and first feature expansion for the acclaimed 4X space strategy game, Distant Worlds 2. It adds a full endgame crisis and story, along with numerous new gameplay features and improvements that elevate the experience to new heights.
The Shakturi, a sinister alien faction, played a pivotal role in the last cataclysm that nearly destroyed the galaxy. These formidable beings originally traveled from another galaxy and possess abilities far beyond normal understanding. Their return challenges even the most powerful late-game empires, threatening to overwhelm the galaxy.
Genetic Engineering in the game introduces a brand-new space creature and allows the Shakturi to manufacture these creatures for scouting and combat. It also grants the Shakturi influence over existing space creatures in the galaxy, enabling them to use these creatures to further their own goals.
Biowarfare enables the Shakturi to deploy plagues that weaken other factions, making them more susceptible to Psychic influence and control.
Psychic Abilities enhance the Shakturi's effectiveness in space and ground combat, diplomacy, espionage, and research. Countering these abilities requires innovative strategies that could potentially turn the Shakturi's strengths into weaknesses.
Planet Destroyers and Mega Ships are powerful tools available to all factions, including those introduced post-release. These formidable assets are crucial in battles against the Shakturi, with Mega Ships offering unique functionalities, such as the Quameno Mobile Robotic Troop Foundry.
New Space Creature – The Rift Strider introduces fresh challenges and opportunities within the game.
Outposts allow factions to establish a presence on worlds unsuitable for full colonization, securing valuable territory for future expansion.
The Multi-Empire Alliance System introduces new ways to coordinate and cooperate with allies, enhancing strategic collaboration across empires.
New Space-based start with just a single colony ship and a small fleet.
Ancient Guardian Vaults and Special Artifacts add depth to exploration and gameplay.
I'm not recommending this DLC because right now the Shakturi story start seems to be bugged (or poorly designed). When you set up a game you have the option to set how early or late the Shakturi invasion starts (or
This is a great addition to an already one-of-a-kind series, bringing an expanded end-game with alliances, planet destroyers, psychic & bio technologies and a unique kind of end-game threat, the Shakturi. Why are the
When Distant World 2 originally came out it suffered from a number of AI and technical problems, as well as a generalized lack of content compared to Distant Worlds: Universe. Having played through a few games with
Great addition to this franchise! New end-game crisis will prove daunting (Not gotten there yet, but can expect a challenge). Alliance system (available early if the RotS storyline is turned off, but later grand
The DLC and the free patch have greatly improved this game. With this update, the game is moving towards what Distant world Universe finished up as.
From all 4x space games this one feels the best approach by far, it is not perfect but truly an immersive simulation, Return of the Shakturi improves alot of things and brings that late game event which was lacking. The