
Disciples: Liberation
- Region: Europe

About the Game Disciples: Liberation is a mature, dark fantasy strategy RPG with turn-based combat. Liberate the land of Nevendaar and uncover the endless stories hidden within this richly detailed world where every decision has a consequence, and every wrong move could be deadly.
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Game is good and all. Looks nice, plays nice. My main problem with the game is that this is not disciples, this is king's bounty. Disciples had grim dark atmosphere. It was a story about dying world constantly ravaged
It's NOTHING like the original. I loved the Disciples when I was a kid. Turn based. The artwork. I purchased this game thinking it was going to be similar to the original. It is not. I tried to give it the benefit of
It was hard to decide whether I would recommend it or not, but the last 10–20 hours were so bad that I can't even think about leaving a positive review. Positives: -Another Disciples game that allows you to interact
I just don't understand this departure from the core mechanics of the entire Disciples series. They removed unit transformation upon leveling up—the very thing that made the series unique... I'm sad and angry at the
TL;DR Disciples meet King's Bounty Wot I liked - Combat from D3 is there and more of it; - A lot of tactical combinations; - Very good dialogues, considering Disciples has never been about dialogues; - Quite a lot of
I booted up this game for one simple reason: nostalgia. Back when I was a kid playing the old Disciples games, life was beautifully simple. You picked a side. Usually the one with the coolest units. Then you marched