
Directive 8020
- Region: Europe & US & Canada

About the Game From the creators of UNTIL DAWN and THE QUARRY, an all-new cinematic sci-fi horror adventure that blends intense survival gameplay with meaningful choices and a branching storyline. Earth is dying and humanity is running out of time.
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From the creators of UNTIL DAWN and THE QUARRY, an all-new cinematic sci-fi horror adventure that blends intense survival gameplay with meaningful choices and a branching storyline.
Earth is dying and humanity is running out of time. 12 light years from home, Tau Ceti f offers a small sliver of hope. When the colony ship Cassiopeia crash lands on the planet, its crew soon realize they are far from being alone.
Hunted by an alien organism capable of mimicking its prey, the crew of the Cassiopeia must outwit their pursuers to make it home alive. As they battle to survive, they are confronted with the hardest choice of all: to save themselves, they must risk the lives of everyone on Earth.

Featuring Hollywood actor, Lashana Lynch (Bob Marley: One Love, The Woman King) as the ground-breaking astronaut, ‘Young’, experience immersive cinematic storytelling and edge-of-your-seat horror on a deep space mission to save humanity.

Evade a deadly alien threat that roams the dark corridors of the ship, intent on eradicating human life. Overcome your enemies using improvised weapons, lightning reflexes, and stealth. 
Encounter an alien lifeform that perfectly imitates its prey. Years of training and trust are lost among the crew when their enemy hides in plain sight. Who is human and who is not? Your choices are now more important than ever!
Rewrite your destiny and change the course of your story with our new Turning Points story tree. Uncover multiple endings, unlock hidden paths, and save your crew from their fateful deaths. 
Recruit up to five players to join you on your mission in couch-co-op movie night mode. Choose which crew members to control and work together with your friends to survive alien infiltrators, deadly dilemmas, and catastrophic system failures.
just bring back QTE for stuff like sneaking also, this is so lame. If I want to play a survival horror with sneak mechanics (I don't) I'd chose those games. The thing about supermassive games is that your games used to
The best part of the five Pictures games. I'll divide my review in 2 sections. Objectively (trying): The best game in the series, gameplaywise, cinematicwise, controlwise, storywise (for me), it's best in graphics,
Just finished the main story and in short all I can say that this game is a master-crafted gem. Its concerning that this game has mixed reviews. I'm almost certain that a lot of people haven't even finished the game.
Know what you're getting into... and love it anyway Let me be upfront about something before you read a single word of this review: I am almost certainly not an objective voice here. This is a Supermassive Games title,
I don't believe I am writing a bad review for a Supermassive Games game, but it really is not good. One thing that annoyed me the most was maybe the constant sneaking up scenes. I was so bored and tired of sneaking
This game is not as difficult as the others. There were not of choice moments. I felt like this game was very easy compared to the others. They had a good chance in building the story but it kind of fell flat. There was