-78%Star Control: Origins
4.39 $

S tep into the role of a sinister Haunted House, where the walls whisper secrets and terror lurks around every corner. As the master of this cursed domain, your goal is to ensnare daring humans, play on their fears, and drain their very essence to expand your dark influence.
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Step into the role of a sinister Haunted House, where the walls whisper secrets and terror lurks around every corner. As the master of this cursed domain, your goal is to ensnare daring humans, play on their fears, and drain their very essence to expand your dark influence.
By day, meticulously design the labyrinthine layout of your mansion, transforming it into a death trap that no human can escape. As night falls, lure unwitting explorers into your home, where you'll use a deck of terrifying cards to summon spirits, shift hallways, and unleash spine-chilling horrors. Build tension and drive your guests toward madness, all while protecting your Heart room—the core of your malevolent power.
Once their sanity crumbles, harvest their essence to strengthen your mansion, increasing your infamy and attracting even more daring foes, from law enforcement to priests. But beware, the Stone Masons are coming, ready to challenge your reign of terror…

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Unlock and collect new cards as you progress. Expand your deck to include tools of terror like bone-chilling screams, phantoms, creaking floors, and shifting walls. Use your cards to scare – or kill – your victims, then extract their essence.
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Strategically design your haunted house by placing rooms that serve to protect your Heart room, where your power is concentrated. Construct a maze filled with traps, scares, and unique twists, all tailored to frighten and confuse your visitors. Utilize special rooms with unique powers to aid in your hauntings.
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As humans navigate your mansion, increase the tension by playing haunt cards directly on them and within different rooms. Slowly drive them to insanity. Once their fear reaches critical levels, use the right haunts to push them to the brink of madness. Will you let them escape?
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Once you've driven the explorers mad with fear, extract their essence to grow your mansion. Use it to unlock new rooms, expand your haunting powers, and attract more dangerous—and rewarding—targets. Grow your haunted domain into a nightmare that consumes all who enter.
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There is so much to like about this game. It's basically a gothic mansion version of Boss Monster with some of CoC/Arkham Horror attributes in a roguelike deckbuilder. Sounds ideal right? The music is great. The vibe is
I don't usually play card deck games. I play this one. I love the fascinating premise. You know how one dreams of being a bog witch and torture my uninvated guests through a maze I built. Well, it's not a bog, but it's
The concept is good. Playing it is fun, at first... But it's got such poor execution. Numerous instances of cards, effects, etc. just simply not working the way they should. This should be an early-access title.
This game is absolutely a blast to play. I have 120+ hours. There are just so many fun challenges and unique interactions. The artwork is amazing, as is the audio. Don't miss out on this one, you will get a ton of
+++The dev is very responsive towards feedback. Very unique deck/building builder hybrid. Atmosphere is on point! Great sound design, artwork, etc. Challenging without being overly punishing. Only really a few minor
Incredible concept, but the game design is fundamentally flawed. The cool looking sprawling houses from the screenshots just don't make sense to build. It's similar to a tower defense, you clearly want to make the