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About
Captain – assemble your crew, load out your ship, and prepare to engage in intense turn-based battles while navigating through the galaxy. Acquire more powerful tools of the trade over multiple runs as you manage relationships across the many factions of Breachway – from the Militarist Solarii to the technologically inclined Numen, there are many friends and foes to be found among the stars as you shoot, sneak, and smuggle across the galaxy.
Read more- Country Compatibility:
- Languages:
- Developer:
- Edgeflow Studio
- Publisher:
- Hooded Horse
- Release date:
- 26 September 2024
- Genre:
- Recent Steam reviews:
- Mostly Positive (31)
- All Steam reviews:
- Mostly Positive (1360)
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Description
Captain – assemble your crew, load out your ship, and prepare to engage in intense turn-based battles while navigating through the galaxy. Acquire more powerful tools of the trade over multiple runs as you manage relationships across the many factions of Breachway – from the Militarist Solarii to the technologically inclined Numen, there are many friends and foes to be found among the stars as you shoot, sneak, and smuggle across the galaxy.

Choose from a multitude of ship chassis and then kit your selection out with a variety of weapon systems, defensive upgrades, and internal modules. Find unique synergies between your options as each choice comes with an associated set of cards for your deck, with additional cards and upgrades unlocked at your discretion after each victorious encounter – will you dodge dangerous regions, or face them head-on in the hopes of acquiring powerful new options for the journey ahead?.
Gather crew to operate your equipment, managing their morale and taking advantage of their unique skills and the benefits they provide your outfit, as well as their relationships with the factions you might encounter. But be warned, crew members have their own personalities and allegiances to remain mindful of.
Seek out upgrades and new crew members as you traverse the galaxy – unexpected equipment combinations will provide powerful card synergies, each with their own risks and rewards.

Explore diverse tactical options as you engage in turn-based card battles where resource management, strategic foresight, and adaptive thinking will determine the victor.
Your sensors will pick up on enemy activity, letting you know what to expect when they strike. Calculate cooldown times and strategize around enemy equipment that poses the greatest threat to you in upcoming turns. Will you prioritize disabling specific equipment with focused fire, or will you instead rely on using defensive countermeasures to stand your ground as you burn past enemy shields and punch through their hulls? Not all equipment is created equal, and your options are determined by the unique capabilities of your loadout, and the resulting cards at hand.
The right order of operations can be the difference between a powerful alpha strike that obliterates a weaker ship, or an impenetrable defensive stack that buys you more time to chip away at a tough adversary. Hack enemy equipment, overheat their ships, overwhelm their point defense systems, and devise unique combinations with which to dominate space warfare.

Seek out the mysterious Signal as you carve your own unique path through the tense narrative encounters of Breachway. If at first you don’t succeed, try and try again – each run improves your odds of success with better knowledge and tools, while the varied events will send you down unexpected journeys full of twists and turns keeping each run fresh.
Engage with pirates and converse with members of four unique factions that might help or hinder you in various ways. Grapple with morally gray decisions as you come across people spread throughout the systems, coloring how the world looks at you and your crew.
The right faction relationships, properly managed, can unlock access to extremely powerful arsenals, but your ties with each of the factions will determine how your story unfolds – will you be swayed by the genetically enhanced Starkin and their desire for unity by any means necessary, or does the independence of the Free Roamers call to you instead?
Breachway puts you in charge of a rag-tag crew piloting a lone warship on a grand adventure – strategize and synergize your way on each run through the galaxy.
Recommended system requirements
minimum*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS:
- Windows® 10 (64-bit)
- Processor:
- Intel® Core™ i3-4160 (dual-core) / AMD® Phenom™ II X4 965 (quad-core)
- Memory:
- 4 GB RAM
- Graphics:
- NVIDIA® GeForce® GTX 750 (2 GB) / AMD® Radeon™ HD 7850 (2 GB)
- DirectX:
- Version 11
- Storage:
- 3 GB available space
recommended*
- Requirement 1:
- Requires a 64-bit processor and operating system
- OS:
- Windows® 10 (64-bit)
- Processor:
- Intel® Core™ i5-4590 (quad-core) / AMD® FX-Series™ FX-4350 (quad-core)
- Memory:
- 8 GB RAM
- Graphics:
- NVIDIA® GeForce® GTX 970 (4 GB) / AMD® Radeon™ R9 290X (4 GB)
- DirectX:
- Version 12
- Storage:
- 3 GB available space
User reviews
Game is kind of incomplete. The basic loop is okay, your run of the mill STS clone. Becomes quite easy once you figure it out, bosses aren't that bossy or even different. Not okay parts: Story or even motivation is
This game has the possibility to be a lot of fun. But right now aside from the barebones loop, I can't see a way that this game has moved past it's early access grace period. It's incomplete, has a very small story,
As of 07/2026 the game still ends after the second "level" ("without any new clues about the signal, your run ends here). About a year ago or so, they said they'd be working on the next map "right now" and would be done
2 years and no progress. Not sure how they squirmed their way into a 2026 tacticon feature but unless they have a significant update, consider very carefully.
Fun at the start while discovering enemies and equipments but bosses require a planed build. Game is too random, random drops, random upgrades, random everything. Need to have a better balance in what can be planed for
Game is fun but the entirety of the map is trial and error. Half of the time the game gives no indication of when decisions matter. Sometimes it will prompt you of the results of the decision, the other times it just




