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4.39 $

For fifteen centuries, Hush House was a fortress of knowledge. Until the fire.
Read moreFor fifteen centuries, Hush House was a fortress of knowledge. Until the fire. The collection is ruined, and the last Librarian is gone. Only one with your unique talents can rebuild the library, and uncover its mysteries.
Enjoy the sweet peace of organising books and customising your new home, all while unpeeling centuries of history from the occult stones around you. As the newest Librarian, you've chosen solitude... but your influence extends far beyond the walls of Hush House. It's up to you to determine how history is written.
BOOK OF HOURS is an elegant, melancholy, combat-free crafting RPG set in an occult library, from the creator of Fallen London, Sunless Sea and the double BAFTA-nominated Cultist Simulator.
◆ ACQUIRE and INVESTIGATE occult books and curiosities.
◆ CRAFT and USE inks, memories and other esoteric tools;
◆ STUDY the nine Wisdoms, and conquer the nine Elements of the Soul.
◆ GUIDE visitors who come seeking your assistance, gleaning rewards for your help with their investigations.
◆ EXPLORE the Secret Histories and the pantheon of Hours that rules them.
◆ RESTORE a vast crumbling edifice built on the foundations of an ancient abbey.
◆ DECIDE your past; WRITE your own History. Choose from nine different Legacies which determine who you are. You might be a Magnate, abandoning wealth to seek peace. Or an Archaeologist, fleeing the curse you awoke. Perhaps your origins are more esoteric, like the Symurgist, or Twiceborn? Each playthrough offers a different opportunity.
Weather Factory is a two-person dev team supported by many brilliant freelancers. BOOK OF HOURS was partially funded by the European Union's Creative Europe Programme - MEDIA. Thank you, Europe! We love you. ♥
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A cozy horror game. The video game that most feels like performing an eldritch ritual. The writing is vague, deeply pretentious, and serenely beautiful. Not for everyone, but I have given this game my heart, hours of my
I really wanted to love this game, but it is inscrutable. It is clearly a very well made, and really beautiful game, but the general gameplay is impossible to wrap my head around. Progress is frequently barred by a
TL;DR: This is a game you'll either love or hate, there's no in-between. If you like games that don't hold your hand and leave you stumbling in the dark figuring things out, this is for you. If you like learning on your
Much like Cultist Simulator, Book of Hours is Lovecraft done right. But if Cultist Simulator was a careful balance that felt urgent and unforgiving, Book of Hours is a nice read by the fireplace on a rainy day. This
Book of Hours is a game about librarian exploring their own library and finding very, very disturbing books, scrolls, melodies and films. It is set in the universe of Cultist Simulator, a bit later in the timeline I
This game is definitely not for everyone, but I love it. It's more of a puzzle game than anything else: you need to figure out the right combination of moves to unlock the next book / room. In the beginning the