-77%Star Control: Origins
4.58 $

For fifteen centuries, Hush House was a fortress of knowledge. Until the fire.
Read moreFor fifteen centuries, Hush House was a fortress of knowledge. Until the fire. The collection is ruined, and the last Librarian is gone. Only one with your unique talents can rebuild the library, and uncover its mysteries.
Enjoy the sweet peace of organising books and customising your new home, all while unpeeling centuries of history from the occult stones around you. As the newest Librarian, you've chosen solitude... but your influence extends far beyond the walls of Hush House. It's up to you to determine how history is written.
BOOK OF HOURS is an elegant, melancholy, combat-free crafting RPG set in an occult library, from the creator of Fallen London, Sunless Sea and the double BAFTA-nominated Cultist Simulator.
◆ ACQUIRE and INVESTIGATE occult books and curiosities.
◆ CRAFT and USE inks, memories and other esoteric tools;
◆ STUDY the nine Wisdoms, and conquer the nine Elements of the Soul.
◆ GUIDE visitors who come seeking your assistance, gleaning rewards for your help with their investigations.
◆ EXPLORE the Secret Histories and the pantheon of Hours that rules them.
◆ RESTORE a vast crumbling edifice built on the foundations of an ancient abbey.
◆ DECIDE your past; WRITE your own History. Choose from nine different Legacies which determine who you are. You might be a Magnate, abandoning wealth to seek peace. Or an Archaeologist, fleeing the curse you awoke. Perhaps your origins are more esoteric, like the Symurgist, or Twiceborn? Each playthrough offers a different opportunity.
Weather Factory is a two-person dev team supported by many brilliant freelancers. BOOK OF HOURS was partially funded by the European Union's Creative Europe Programme - MEDIA. Thank you, Europe! We love you. ♥
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I wish I could love this because the lore, writing and universe seem a solid 10/10, but the fact that basically nothing is explained and there is absolutely zero convenience built in the game kills the fun. I tried
The Good: Exceptionally well written snippets from many books of occult lore, items throughout the house, etc. ^Interesting, indepth and esoteric lore. Beautiful art. Calm and fitting soundtrack. Gameplay loop: this is
Game is crazy good, but best for a specific audience. Truthfully I dropped it after progressing a lot the first playthrough because I kept hitting dead-ends, many things are discovered-not-explained. I didn't try enough
~30 hours in, probably halfway to 2/3rds through the game, and definitely worth the asking price when not on sale, and I got it on sale. (I don't know anything about the DLC.) 4/5 stars. I would add 1/4 star if it had
This is a beautiful game! For a new gamer, the entry was a little confusing. With a little help, I was able to get started. There is a lot of trial and error, but it is interesting and moves along well. I have enjoyed
Level up system is really bad. Reminds me of Morrowind and Oblivion. To get the most out of it, you can't just level up what you want and enjoy the game. The game heavily encourages awkward gameplay, ignoring level up