
BattleTech Season Pass
- Region: Worldwide

From original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical 'Mech combat. The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs.
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2723 hours, the vast majority of it after going through the campaign and DLCs and just playing the BTAU mod over and over again. Scratches a specific itch that only a game and mod like this can do, with interconnected
I came in expecting MechWarrior: Mercenaries vibes. What I got was a part‑time job as a bankruptcy administrator. Low mission payouts, repair times that feel longer than a Steiner family dinner, and AI that apparently
If you enjoy XCOM you will absolutely love this game. Its so much fun customizing your mechs and then upgrading the weapons. Then leveling up your pilots and unlocking abilities that pair perfectly with the mech.
AS a huge fan of X-Com and squad based combat games, I have tried to get into this game multiple times, and each time I have lost interest, almost entirely due to this games incredibly ass optimization. Constant fps
I really like Mechwarrior, the universe, the tabletop and the older action games. Battletech scratches the itch for tactical Mechwarrior gaming but there are quite some shortcomings. The biggest shortcoming is, that
Honestly a great, strategic game. It's a bit older now but still holds up well. If you liked XCOM or are a fan of the TTG that it's based on, I think you'll like this. Fun and interesting campaign, solid career mode