
Mashinky
27.29 $

Perfect for Steam Deck! About the Game Ballionaire redefines chaotic fun with a physics-fueled roguelike experience where every drop counts.
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Ballionaire redefines chaotic fun with a physics-fueled roguelike experience where every drop counts. Construct wild pachinko-inspired contraptions and unleash mind-blowing combos. Exploit reality-warping boons to bend the rules and dominate increasingly tough challenges. Rise through the ranks and claim your place among the legendary Ballionaires.
Step into the future of gaming — the **autobonker** genre starts here!
Bonk Your Way to Victory: Drop a ball, trigger chain reactions, generate cash, and spawn more balls! Each round, draft powerful new triggers to amplify the madness and supercharge your score. Craft a precision money machine or a chaotic ball-spawning nightmare — or why not both?
Satisfy the ELDERS’ Monetary Demands: In every run, you must pay tribute to the three all-powerful ELDERS. Face unpredictable TRIBULATIONS they impose — pass their tests or face elimination. Triumph, and you'll ascend as a true BALLIONAIRE, unlocking fresh paths to victory.
Master Multiple Boards: Perfect your strategy on the classic Pyramid, then adapt when gravity flips on the Danger Wheel. Nail skill shots on the Pinball board or innovate across wildly different layouts. Each board demands new thinking — make it yours by banning triggers or boons to craft your ideal challenge.
145+ Triggers, 55+ Boons: Hatch Eggs with a Chicken, split Coins using an Axe, or feed a Whale until it erupts with balls! Rewind failure with the Boomerang, double impacts with the Eject Button, and cool your setup with the Air Conditioner. Win with food, weapons, or pure invention — just keep the Elders satisfied.
Play In A Sandbox: Test wild ideas in the Laballatory — refine strategies before going live, create memes, or engineer an overpowered board. Share your creations with friends and compete for the highest score in chaotic creativity.
Mod Support through Steam Workshop: Design your own triggers using Ballionaire’s Lua-based API and bring imaginative content to life. Share starter packs, custom challenges, or community-favorite builds with the world.
Ballionaire is built for endless replayability — packed with fresh surprises and deeply satisfying, brain-teasing gameplay.
I want to like this game. I really do. All the core mechanics for a decent luck-based roguelite are there; some semblance of build diversity, appropriate difficulty scaling, different rulesets to play with. But
I wish there was a neutral option available for reviews. That's how I feel about this game - neutral. Despite seemingly being finished, some parts of the game clearly aren't. I've found placeholder text in the settings,
I had a little bit of fun but the balance is off and the progression is weirdly done. By my second game I had completely broken everything because Dam is overpowered and after that there was no real point. A lot of the
Ballionaire is one of those physics-based “make numbers go up” games that looks like pure chaos at first, but slowly turns into a surprisingly strategic machine-building obsession. The core idea is simple - you drop
This game is so freakin fun dude. I dunno why anyone would say a finished game is abandoned, but it's not. The balance is fine. There is no item bloat, there is a variety of strategies you can unlock, and you can "ban"
Sad it's abandoned. It needed a lot of balance fixes and tweaking, but they got their cash and gave up. There was so much momentum for this game at one point, but now.... meh. Check the last update, date--and it works,