
AWAKEN - Astral Blade
- Region: Latin America

About the Game Step into the boots of Tania, a highly advanced bionic operative, dispatched by her creator, Dr. Herveus, on a high-stakes mission to locate a missing research team deep within the uncharted rainforests of the Horace Islands.
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Step into the boots of Tania, a highly advanced bionic operative, dispatched by her creator, Dr. Herveus, on a high-stakes mission to locate a missing research team deep within the uncharted rainforests of the Horace Islands. There, a strange energy known as Karpas has mutated the local wildlife and vegetation into dangerous, aggressive creatures.
Master an arsenal of fluid combat mechanics: chain together devastating combos across varying speeds, parry enemy strikes to create openings, and use the Quick Rise ability to stay in the fray. Dashing into attackers triggers a time-slowing effect, granting temporary invincibility—perfect for turning the tide in hectic battles against hordes and towering bosses.
Harvest the mysterious Aether energy scattered across the island and wield it to your advantage. Upgrade Tania’s strength and combat prowess, unlock powerful skills, enhance your weapons, or trade it for valuable supplies. Every decision shapes your journey and combat style.
Explore a thoughtfully designed map that minimizes tedious travel, keeping your focus on action and discovery. Adjust difficulty settings when battles get tough and gain helpful buffs. Through every trial, Tania’s resilient spirit and encouraging voice carry you forward—because her story is also an intimate part of your own.
And yes—those mutant creatures aren’t the only lifeforms around. Feel free to pause the action and pet the cats. /ᐠ。ꞈ。ᐟ
I bought this game after the demo convinced me to add it to my wishlist. Oh boi, why did i do that ? Playing it was a chore, a slog. This game doesn't shine anywhere, there is nothing special in it. It's neither super
Awaken: Astral Blade is a Chinese Metroidvania that draws heavy inspiration from Nier: Automata in both character design and plot. While it doesn’t reach the same narrative heights or existential depth as its muse, it
Awaken - Astral Blade is a solid pick for fans of hack & slash metroidvanias. The game features a nice art style, attractive character design, challenging bosses, and satisfying combo mechanics. Combat feels fluid, and
I got bored half way through. MV is one of my favorite genres, and all I ask is that a game to have 3 of any of this 5 things to hook me; good exploration, good visuals, good combat/movement, good story and good music.
Solid metroidvania style game. Enemy difficulty weirdly spikes in the mid game and then reduces down to 'trivial' in the late game. There is a LOT of GRIME-esque precision platforming, but there is an option to make
combat is great, map design and item position is great(exploring in general felt rly good), music is good and fitting. story prob lost a lot in translation same with voice acting so it was boring at english dub. sadly