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About
About the Game From Hervé Bonin, co-founder of Dontnod (known for *Life is Strange*), and his new studio Nameless XIII comes *Ashwalkers*—a gripping survival experience that forces you to confront the deepest shadows within human nature. Shape your journey through choices that matter in a branching, non-linear narrative where every decision echoes into the unknown.
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Description
About the Game
From Hervé Bonin, co-founder of Dontnod (known for *Life is Strange*), and his new studio Nameless XIII comes *Ashwalkers*—a gripping survival experience that forces you to confront the deepest shadows within human nature.Shape your journey through choices that matter in a branching, non-linear narrative where every decision echoes into the unknown. How far will you go to survive?
Feature List
- Engage in a morally complex, non-linear story shaped by your choices
- Explore multiple paths leading to 34 unique endings
- Balancing survival means managing food, gear, medicine, and the mental wellbeing of your group
- Deepen bonds and witness shifting dynamics between survivors
- Journey across a broken world reshaped by a volcanic cataclysm—and uncover its secrets
- Scavenge, craft, and adapt to stay alive in relentless environments

Each playthrough reveals something new—experience distinct storylines in runs lasting about two hours, with a total of 34 possible conclusions.
Physical and mental party management:
Survival isn’t just about supplies. Monitor your team’s hunger, health, and sanity. Gather food, salvage materials, and craft tools while shielding your group from fear, paranoia, and despair.
Richly drawn characters:
Meet Petra, the resolute group leader; Sinh, the battle-hardened protector; Kali, the hopeful young scholar; and Nadir, the watchful scout. Their interactions, conflicts, and alliances evolve based on your decisions—will they unite or unravel?
A desolate future:
Set two centuries after Earth’s geological collapse, the planet is now an ashen hellscape. Brave deadly weather—scorching heat, suffocating ash storms, freezing grey blizzards, and corrosive acid rain. Only the strongest adapt—and survive.
Recommended system requirements
minimum*
- OS *:
- Windows 7 or higher
- Processor:
- NVIDIA GeForce GTX 670 or analogue with 2GB VRAM
- Memory:
- 4 GB RAM
- Graphics:
- Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalent
- DirectX:
- Version 9.0
- Storage:
- 10 GB available space
recommended*
Not specified
User reviews
The design is beautiful. The athmosphere reminds me of frostpunk and this war of mine. Gameplay however is meager. You left click to slowely move forward and sometimes you find resources - so you left click to collect
---{Graphics}--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{Gameplay}--- ☐ Very good ☐ Good ☑ It's just gameplay (Not exactly dissing it but it is just a
I really wanted to like this , but it feels very shallow I wouldn't really call this a game. It's really slow paced, empty, unpolished and the UI makes the experience even more jarring that it had to be. Just endless
Just endless walking with few decisions. Can barely be called a game. I quit out of sheer boredom.
Barely competent but it was bit enjoyable. Can't recommend though. The backgrounds were really cool but the interaction quite annoying. I did like the exploration management. Just about completed it, seen all it has to
Interesting for a few minutes and then I wasn't sure. It was something unexpected when I had hope. I would have rather watched a video of someone playing it for a few minutes kept my time. Curiosity always brings wisdom.




