
ARC Raiders - Deluxe Edition
- Region: Europe & US & Canada

About the Game SCAVENGE, SURVIVE, THRIVE In ARC Raiders, your journey shifts between the deadly surface controlled by autonomous machines and the thriving underground sanctuary of Speranza. Safely craft, repair, and enhance your gear in your personal workshop before ascending to scavenge the scattered ruins of a once-great world now reborn in beauty and peril.
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In ARC Raiders, your journey shifts between the deadly surface controlled by autonomous machines and the thriving underground sanctuary of Speranza. Safely craft, repair, and enhance your gear in your personal workshop before ascending to scavenge the scattered ruins of a once-great world now reborn in beauty and peril. Play solo or team up in squads of up to three, navigating relentless ARC threats and the unpredictable actions of other survivors. Ultimately, your choices define your path — and determine how far you’ll go to survive.
Launch features four diverse maps, with more on the horizon as Speranza’s influence grows. Each zone bears the scars of a world ravaged twice over—by war and by nature's reclamation. Search the ruins for rare loot and forgotten knowledge, as dynamic environmental shifts alter each expedition. With evolving weather, enemy behavior, and procedural mechanics, no two missions unfold the same.
In a society where reputation is earned through risk, every Raider leaves their mark. The loot you recover can be sold for currency or forged into powerful new gear, preparing you for ever-greater challenges. Each battle brings experience, unlocking skill points to customize your capabilities. Engage with Traders who hold their own visions for the future, completing missions that expose the tensions and bonds holding Speranza together.
The surface is dominated by ARC, a network of deadly machines—from swarming drones to colossal enforcers that level entire zones. Their purpose is unknown, but their threat is undeniable. Each type employs unique tactics, demanding precise strategies and awareness to exploit weaknesses. Beware: combat noise travels. While you fight, other Raiders may be closing in, ready to seize what you’ve earned.
Survival hinges on ingenuity. Fuse scavenged parts and ARC components to build weapons, tools, and defenses. Upgrade your workshop and unlock advanced blueprints, or improvise repairs mid-mission to escape danger. As your legend grows, test your strength in Trials—ranked challenges that pit you against the best, with rewards that elevate your status.
Speranza thrives on ambition—and everyone has an angle. Traders will send you on critical missions, rewarding success with gear, materials, and experience. Each assignment peels back layers of the underground’s hidden conflicts and personal agendas, shaping the future of the last surviving society.
Develop your Raider across three distinct skill paths: Survival, Mobility, and Conditioning. Allocate points to refine your approach—boost looting speed and stealth with Survival, gain agility and evasion through Mobility, or increase strength and endurance via Conditioning. Your choices shape not only your abilities but your identity in the wasteland.
From taking down high-value ARC targets to fending off opportunistic raiders, your loadout defines your edge. Choose from SMGs, rifles, shotguns, and experimental weapons like railguns and plasma emitters. Expand your tactics with grenades, traps, ziplines, and deployable gear. Augments let you personalize your setup, unlocking unique inventory slots and special perks tailored to your playstyle.
The game was extremely fun a while back but now it has turned into CS2 gameplay only PvP. Once killed 3 squads then some COD zombie waves of free kits just overwhelm me. No one if friendly anymore if you want PvP in
Its Simple.. Its A High Risk High Reward Extraction With PVE and Probably PVP. I have played 100+ hours now and I cannot get enough. The Only Thing That Could Make This Game Better Is PVE Only Events.. Unless They Add
I recommend this to anyone who wants an intro to extraction shooters or people who like online shooters in general but for me, the loop of get 3x to get y, now get 3y to get z has grown stale after three expeditions.
Under no circumstance should you assume the "aggression biased match making" works. It does not. Regardless of how many players i help or how many times i work together with others in solo or duo, the moment i play trio
Amazing game for amazing times last fall. Sadly new players won't get that original spark. If Embark gets their act together, they can rekindle the fun this game has because its still there, there is just no endgame to
The absence of a PvE mode is slowly killing the game, the majority of the player base want a pure PvE mode at least for solos. 90% of PvP encounters are whoever is the RAT and shoots first wins, there is no real chance