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Master the art of combat with Age of Wonders 4: Ways of War . Adopt the Oathsworn culture and commit to their sacred warrior's creed.
Read moreMaster the art of combat with Age of Wonders 4: Ways of War. Adopt the Oathsworn culture and commit to their sacred warrior's creed. Field disciplined monks and lurking assassins in battle. Unravel sinister mysteries as your fellow Godir fall to demonic and draconic corruption. Command two powerful new faction forms: the massive Ogrekin or the mighty Simians. This content pack delivers a new culture, new tomes, new wildlife units, and a brand-new narrative event chain system.
Oathsworn Culture
A fresh culture rooted in moral codes that bestows distinct advantages upon your civilization. The Oathsworn culture features 3 subcultures, letting you define the ethical path your people walk:
Oath of Harmony: Prioritize peaceful coexistence, forge a multicultural empire, and cultivate a more secure world rather than pursuing conquest
Oath of Righteousness: Accumulate "good" alignment points and dedicate your forces to crushing the forces of evil wherever they lurk
Oath of Strife: Seek out worthy adversaries and wage relentless war, earning powerful bonuses whenever you challenge enemies stronger than yourself
4 New Tomes
Tome of Discipline (Tier 1): Harness inner resolve to purify your units and strengthen their strikes. Unlocks the monk unit.
Tome of Shades (Tier 2): Attack from concealment, obscure your enemies' vision and exploit their vulnerabilities to land a decisive, killing blow. Unlocks the assassin unit.
Tome of Calamity (Tier 4): Unleash devastation across the realm and scorch your foes with chilling Ghostfire. Grants access to Calamity units.
Tome of Prosperity (Tier 4): Usher abundance into your empire and bestow restorative Grace upon your units. Unlocks Prosperity units.
Intrigue Happenings
Multi-stage narrative events that weave rich storytelling into standard skirmish maps. Centered around crises including assassinations, coups, and treacherous betrayals, these events challenge you to intervene, sabotage, or exploit unfolding schemes entirely on your own terms.
2 New Forms
The Ogrekin and the Simians
Two New Lines of Ancient Creatures
Creatures of Prosperity who are devoted to goodness and peaceful harmony
Creatures of Calamity who are devoted to darkness and relentless conflict
New Mounts
Graceful Judge
Blessed Dragon
White Warg
And more!
A refreshed Interface skin honoring the arrival of the Oathsworn culture
All-new musical compositions from renowned composer Michiel van den Bos
A new realm template, ready-made rulers, and stunning World Map content
This DLC should be a lot cooler and more enjoyable to play than it actually ends up being... It's not as bad as the slop Paradox Interactive's in-house dev teams call DLC, but neither is it good enough to warrant a
Overall very solid. I am not going to play Strife again, Harmony is exactly my style but feels perhaps a little bit tooo strong, but righteous is basicaly exactly what I wanted to see in the game for pay-offs for good
Predatory DLC pricing gets bad reviews from me, even if I love the game and the DLC itself is good.
This DLC is arguably the most beautiful one of the bunch I seen. The artist really nailed a lot of it. However, the content is a bit underwhelming for me. Maybe it don't suit my playstyle though. I'd give this a "mostly
Ways of War adds some great variety with new tomes, traits, and the Wolven form—perfect if you’re into more aggressive or tactical playstyles. The story realms are solid, and the new customization options feel
A new culture is always a good thing (after all, in AOW4, culture is a faction that sets the style of passing, an essential part of the army, etc.). Moreover, it is good that the culture is made in a single, visually